If the Carv is the best TR gun, why is it left handed in a game that only allows right handed fire? Okay, I will preface this thread that I am over tired but I do require an answer to this ridiculous question. If you actually manage to expend all 100 rounds before you bother to reload (always remember to keep your secondary at the ready aka hover your finger over your pistol hot key just in case) you will notice that in order to rack your next round in you reach OVER the top of your gun to chamber. Now if I was holding the Carv in my left hand it would make sense, but apparently the Carv is manufactured as a left handed gun....and handed to a society that can only hold things in the right hand (Curse our TR Overlords for forcing their right handed beliefs upon us!!!) Someone needs to lose their military contract.... That being said I could care less if we ever get left handed options for our avatars...IRL I write left handed but am right eyed therefore I shoot right handed. It doesn't matter because it's just a game but I need to ask... Would any of you really switch to a left handed stance if the option were provided at a later date?
Never noticed that. Hmm. Maybe one day they'll give us the option to switch hands on small arms and lean around corners, but not yet. Unfortunately, our missile launchers will always be right handed because the scopes are all on the left for the right eye.
Most likely answer : It is made that way so that you dont eat 100 empty bullet cartridge in the face while emptying your clip .... Never shot a rifle, didnt you ?
he is not talking about the side the bullet casings are ejected but the fact that you change the mag w/ your left hand and then go on the right side of the gun to reload w/ your left hand. W/ the trac-5, you stay on the left side.
Well ... that right side of the gun ... where you go with your left hand to reload it like you say ... thats where the empty cartridges should come out. The exit is probably aligned with your face if you aim down sights so you would eat them all, so they put it on the right side. But it is only a common sense guess ...
The charging handle of the m249 saw is on the right side of the gun so when you perform an immediate action drill (rap, tap, bang) you hold the bolt back with your right hand and clear the chamber (unless you want to chamber a finger then don't hold it back). So the only logical explanation is that it's intended to increase the reload time on the weapon but the character is such a BAMF that he doesn't want to lose trigger control and just racks the bolt over one handed. Happens on the NC long shot when reloading from empty. But what would I know being a U.S. Marine for 5 years. PS the m240 also racks back in the same fashion soooooo schooled.
It has a slower reload due to it's larger magazine size (compared to 50/75 round LMG variants) and they use the reach over as a way to lengthen the animation without just making you look like you move really really slow
The charging handle is on the opposite side of the gun. this is how MOST Weapons are. the TR weapons are the only ones that fire traditional cased ammunition, and those guns have to eject a case when they fire VS fire space lazors and NC fire gauss rounds which are caseless, they usually eject in the same place as a charging handle. if the handle was on the left, the shells would eject into your face. smaaaart So long story short, your argument is invalid, The TR weapons ARE Right handed
They probably needed an extended reload animation to fall in line with the TR's typically longer reloads. Pretty much what Kastrenzo said. Also it's typical when reloading a clip fed weapon to let go of the grip, holding the weapon by the forestock, and use your dominant hand to seat the new mag, then using the same dominant hand chambering the first round. In PS2 I guess decided they'd rather keep their finger on the trigger while reloading, which would create something between the funniest blooper reel ever Faces of Death. On a more practical note, we do have weapons in modern times with a lever on the opposit side of the breach, but from I hear they're more susceptable to obstruction and jamming, so a military outfit putting long hours into the field would probably be more inclined to favor simplicity and reliability, leaving the other stuff for civilian law enforcement that isn't as extensively trained for long term combat in potentially harsh envionments.
Having the charging handle on the left does not require the casings to eject on the left, look at most modern assault rifles (excluding the AK-47), they have ambi or positionable handles and still eject on the right. The answer to the question however, may be simple. The larger mag of the LMG compared to the carbine could get in the way of your arm when you chamber, potentially resulting in a malfunction. Reaching over the gun may not seem easier, but I guess that's TR logic for you.
Charging handles for rifles tend to be on the right side. More modern rifles can have ambidextrous set ups but the main reason is that you don't want to hit yourself in the face with your expended brass. If I recall correctly, SCARs have a non-reciprocating charging handle on the left side but still eject on the right. Its not a big deal but thats just how it is.
It's a design that's often found in the older weapons. Basically back then (WWII and earlier) people were more used to reloading with their right hand due to how weapons used to be balanced. It's very difficult to hold and level a full sized rifle with your trigger hand grabing on the rear grip alone, you see. So the reloading process would consist of you letting go of the trigger hand while holding onto the weapon with your left hand on the foregrip, then reload and operate the bolt with your trigger hand. As the weapons got more and more modernized, they became more balanced toward the center, thus allowing a steady reloading motion without removing your trigger hand. There's also the fact it's a lot simpler to mass manufacture firearms with the charging handle directly sticking out of the bolt through the ejection port, than to actually engineer an ambidextrous/left handed charging handle (IE, It's extra work to cut another hole on the left side for the handle pop out when you already have a ejection port on the right that would work just as well) which would likely to complicat the manufacture process when you really just need a lot of weapons in short order.