Huge update... but alerts are still broken?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Mr_Cheese, Apr 6, 2018.

  1. Mr_Cheese

    It's great that we've had this huge update come out today, the ASP system.

    Very cool that my shotgun light assault can now have a SMG too... but I'm confused because alerts are still a complete mess.

    One of the developers told me several weeks ago that DBG was fixing the double teaming alert nonsense yet this update has done absolutely nothing to fix the problem?!

    Alerts have been a complete mess since Critical Mass and it's the main reason a lot of people play PS as it's the closest thing we have to a meta game. Now we actively try to avoid triggering alerts.

    How hard is it to adjust the alert system so that the winner locks, not just the initiating faction? A simple adjustment that would serve as a great temporary fix.
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  3. adamts01

    • Up x 1
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