please learn what smoothness does before asking silly questions like this. There is a reason the patch notes said you may get lower overall fps, but less sudden drops in fps.
Setting smoothness to 60 fps, still grant me down to 40 fps in certain situation, so I dont see what your issue is. Going back to 60 fps hurts my eyes.
We set a default that we expected would give the best play experience to the average player, NOT the "highest framerate". Feel free to try setting your SmoothingMaxFramerate to 120 and see how that works for ya. We're still tuning the smoothing code also, so if you don't like it today, check back later! The purpose of the smoothing code is to keep framerate at an "average" rate even though what we're asking the CPU and GPU to do every frame is almost never average. =) So instead of getting a frame rate from 40 to 200 at any given time, you would just get a good average 60 almost all the time.
Another question arise is what happens if the computer can't deliver the SmothingMinFramerate at that given moment? As in is there any reason to put that line in there? EDIT: nevermind I saw the rest of the thread: