Hello, its been a while now that many engineers abuse land mines to instantly destroy deployed sunderer or any vehicles for that matter. I am myself using this trick quite often, to be honest, I use it every single time a sunderer park too close a base im trying to defend. I like joint ops but there are way too many vehicles and are way too easy to be pulled out in my opinion. Anyway, mine dumping right now is not considered an abuse but personnaly I think its a broken mechanic which was unintented. Mines are currently more effective at taking stationnary vehicles than C4. No class which have access to mines will choose C4 over them. That in my opinion is a broken mechanic. So my solution is; Reduce mine damage considerably. (suggestion; half their current damage) Increase carrying/deploying capacity considerably. (suggestion; twice they current numbers (4 to 8 for engies) Increase the time to deploy a mine a couple of seconds. (suggestion; 2-3 seconds, or a small cooldown between mines, just like ammo packs) So now with these simple changes engineers wont be able to drop mines 2-3 mines under a second which is more than enough to take out a sunderer. Instead an engineer attempting to destroy a sunderer with mines wont have the time to deploy enough mines before they trigger killing him in the process. Of course if he drop lets say, 2 mines, run away, they blow up then he drop 2 more mines effectively destroying the sunderer I believe said sundy deserved to be destroyed since there were nobodies there to defend it. The point is, its no longer an instant kill, instead it take some time which let defenders react. Either they repair it while the engi respawn or they kill you the second time you attempt to drop your mines.