There's a lot of talk about 'asymmetric balance' and 'faction traits' and so on, but what do we have currently that is actually specific to each faction? What isn't just a cosmetic re-skin of the same stuff? Legend: NS - Nanite Systems = yellow (available to all factions) TR - Terran Republic = red (only available to TR) VS - Vanu Sovereignty = purple (only available to VS) NC - New Conglomerate = blue (only available to NC) Classes: Infiltrator (NS and a few ES weapons, pistols, rifles, AI mines - Claymore, Prox, Betty) Light Assault (NS and a few ES weapons, pistols, rifles) Heavy Assault (NS and a few ES weapons, pistols, LMGs, Heavy weapons - Minigun, Jackhammer, Lasher / RLs - Striker, Phoenix, Lancer) Combat Medic (NS and a few ES weapons, pistols, rifles) Combat Engineer (NS and a few ES weapons, pistols, rifles - AI mines) MAX suits (NS and ES weapons / abilities - Aegis, Lockdown, ZOE) *Note: most of the ES rifles are only slightly different between factions. (There is no 'faction specific' class... this has been suggested by others) https://forums.station.sony.com/ps2/index.php?threads/empire-specific-classes.102720/ Vehicles: Flash (only NS weapons) Lightning (only NS weapons) Harasser (NS and ES weapons) !? Sunderer (only NS weapons) Vanguard (NS and ES weapons) Magrider (NS and ES weapons) Prowler (NS and ES weapons) (So 1 out of 5 ground vehicles is faction specific for each faction...) Aircraft: Liberator (only NS weapons) Galaxy (only NS weapons) Reaver (NS and ES weapons) Scythe (NS and ES weapons) Mosquito (NS and ES weapons) (So 1 out of 3 aircraft is faction specific for each faction...) So as we can see, NS dominates the choices for players of any faction. (So there's really not much Empire Specific choice anyway...) If we could change this for the better, here are some suggestions: 1. Provide TR/VS/NC skins and weapons for the NS vehicles / aircraft. The skins would be purely cosmetic, but cool and immersive at least. The weapons would need much balance testing, lest we re-visit the Harasser mistake... (Example: https://forums.station.sony.com/ps2...berator-not-a-rant-srsly.174578/#post-2520082 https://forums.station.sony.com/ps2...-flash-lighting-and-sundy-lib-and-gal.107159/) TR/VS/NC skins and weapons for the Flash, Lightning, Harasser, Sunderer, Liberator, Galaxy, etc...) or 1. Actually introduce TR/VS/NC vehicles / aircraft / items to replace the roles / niches filled by the NS stuff. (Move towards a 'true' TR/VS/NC balance system and remove NS items altogether. Would require a lot of re-skins, models, balance testing, etc... TR/VS/NC versions of the Flash, Lightning, Harasser, Sunderer, Liberator, Galaxy, etc...) or 3. Provide TR/VS/NC vehicles and aircraft to all factions, so balance is same for all factions and only cosmetics / aesthetics / colours are the difference. (discussed here: https://forums.station.sony.com/ps2...x-most-of-the-problems-with-imbalance.153919/ VS & TR get Vanguards and Reavers VS & NC get Mosquitoes and Prowlers NC & TR get Scythes and Magriders) - This is the easiest solution, but raises cries of 'boring' and kinda loses the point of having three empires (besides having different coloured / looking 'teams' to fight against) - choice becomes a cosmetic one - battles are won / lost through numbers, skill, leadership, terrain and luck, not faction differences. or 4. Introduce a legitimate 4th faction, "Nanite Systems", and remove NS vehicles. aircraft, weapons from the current 3 factions TR/VS/NC . (would require introducing some TR/VS/NC versions of the NS items to fill those roles left behind) (Red vs. Blue vs. Purple vs. Yellow) NS faction would need balancing, due to lack of MBT and Fighter Other factions TR/VS/NC would need balancing due to loss of all NS vehicles, aircraft, items...) *This option would require the most work to implement and is really just a variation on suggestion 3. What do you think? Did I miss anything? Any different / better suggestions?