Hotfix - 6/3

Discussion in 'Game Update Notes' started by Sites, Jun 2, 2016.

  1. Sites Executive Producer, Planetside 2

    The Planetside 2 PC servers will be coming down at 6am (Pacific) / 13:00 (UTC) for an update. The estimated downtime is approximately 1.5 hours and will require a small client download.

    The following changes will be included:

    · A fix for recently introduced crash to desktop should now be resolved.
    · The Instant Action functionality has been revamped to allow player construction bases and open-field fights to be valid destinations if they meet the criteria.
    · Fixed Inactive Core Timer issue and increased the text size of VP tool tip.
    · Fixed pain field near The Palisade spawn building.
    · Fixed issue with the HIVE decay timer not working properly.
    · Neutral core counts should now display the correct numbers.
    · All Player Studio items that were published in the 6/1 update should now be available for purchase an functioning properly again.
    · NS-10B Burster name should now be displaying properly.
    · The Liberator Harrier Cockpit may now correctly be purchased by NC only.
    · Particles (such as the flaming skull helment and lumifiber) should now display in guimodels (3d renders in the ui screens).


    The following weapon tuning adjustments should now be active. For real, this time:

    Slug Ammunition
    · Gravity from 11.5 to 8
    · Fixed a bug where VS slugs were not using the correct 300m/s projectile velocity.

    High Velocity Ammunition
    · Increases minimum damage range by 20m for all weapon types
    · Increases projectile velocity by 5%
    · No longer increases vertical recoil
    · Decreases maximum damage range by 2m (this is the new trade-off.)

    Default velocity adjustments have be made to various weapons so they play nicely with the new HVA, and fall more closely to their intended niche.
    · Reaper DMR projectile velocity from 555 to 615
    · Gauss Rifle projectile velocity from 650 to 620
    · Gauss Rifle S projectile velocity from 600 to 620
    · Gauss Rifle Burst projectile velocity from 650 to 620
    · T32 Bull projectile velocity from 670 to 640
    · NS-15M projectile velocity from 640 to 600
    · EM1 projectile velocity from 650 to 630
    · Solstice Burst projectile velocity from 515 to 540
    · TRAC-5 Burst projectile velocity from 490 to 515
    · Gauss Compact Burst projectile velocity from 500 to 525
    · NS-11C projectile velocity from 450 to 530
    · AC-X11 projectile velocity from 480 to 520

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