Hotfix 11/12

Discussion in 'Game Update Notes' started by d_carey, Nov 11, 2014.

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  1. d_carey Developer

    Downtime Start: 6am

    Hossin

    We've worked on Hossin over the past few months to bring it up to a level of quality to match our other continents. We're proud to announce Hossin is now out of Early Expedition!

    Revamps for the following Hossin Bases
    • Fort Liberty
    • OMR Terraforming
    • Outpost Lambda
    Hossin bug fixes
    • Stuck bug fixed near Chac
    • Hurakan dirt cleaned up
    • Bravata PMC Compound: gap in building fixed
    • Genesis Terraforming Plant: terrain seam fix
    • Roothouse Distillery: stuck bug fixed
    Spiker (tracking issue, this is already Live, no changes are being made with this update)
    • Fixed sniper rifle level accuracy with the charge mode
    • Fixed charge shot headshot doing too little damage
    Misc
    • Boosts should now equip properly (PS-731)
    • Adjusted how we handle bandwidth traffic to help out with European server connection issues
    • Camo coverage pass on Halloween masks
    Bugs Fixed
    • Decimator G/B and Annihilator G/B should now update launcher kill objective under Heavy Assault directives (PS-763)
    • Auraxium Infused Plating should now have have Auraxium shader
    • Razor GD-23 icon fixed
    • Tempest helmet should now display character head properly
    • Augmented Brain Chasis helmet had LOD issues resolved
    • VTOLs should now animate properly (PS-724/PS-727)
    • Continent locks should provide appropriate bonuses
    • Heavy Assault: Resist Shield: Actual duration and tooltip descriptions are inconsistent
    • Reduced red dot size on LANS (3.4x) scope
    • Extra laser has been removed from the White Laser Sight
    • Double flashlight beam removed after using knife (PS-721)
    • Character's head should no longer appear in 1p as uncloaked when on a wraith cloaked Flash (PS-733)
    • Up x 22
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