For reference i have near 400 kills and 28%-ish accuracy right now with the Darkstar, while most of my regular auto weapons recently used hover between 28 and 30% accuracy. 25 per clip is quite crippling. Why would you need lots of rounds? Simply because 698/143 doesn't allow for CQC much: all the higher dps weapons "cream" you as you say, and you don't even have a decent hipfiring option since it comes bundled with a compensator which doesn't seem to do much for Vrecoil (couldn't notice any difference with 25 rounds worth of Pulsar in VR), but most definitely screws your hipfire by 20%, as it should. That means you must do your best to shoot at ranges above 20m, knowing that the Pulsar base is NOT accurate (out of the starter guns, the Solstice is the only one i'd qualify as such), thus missing more. HAs are already a big pain in the neck for a medic in general, but with 25 rounds it's even more annoying. Also note that due to the average accuracy on the Pulsar VS1, the more accurate guns (all 600-577-550/167 tier guns, and 652/143 ones) quickly outdps it as range grows. Being stuck with average sucks... The Terminus, best VS AR by far, is actually a slightly more accurate gun with (and despite) 10% higher firing rate than the Pulsar/Darkstar. Basically "TR that got shafted" gained a Terminus (whose advantage over Cycler is SPA) with a 40 round clip and 30 more spares. Not having them, i don't know about how the carbine and the LMG fare yet, but neither should have that legendary VS super-accuracy which actually doesn't exist, since they come without a foregrip attached. As such any TR can experiment the fantastic Orion/Betelgeuse accuracy either by using his default CARV without a foregrip or rolling a VS HA and use the Orion without a foregrip.