I'm just gonna cut down to your argument to say: You're wrong. We were designed to be this way since alpha. In beta we were like this. At release we were like this. Between release and now we had silent jetpacks. The devs never commented on it. There has been absolutely NO complaint threads about it. We have no flanking bonus as a class, only the element of surprise. We have poor weaponry. We have slow jetpacks. We are easy to spot. Now we are easy to hear. It makes every bit of sense to have silent jetpacks. We're in the future with floating tanks and immortality. Try to quote reality and sensibility in this game and I'll crush your argument over and over. It is the only flanking tool we have as a flanking class. As for quoting my stats: You're wrong. Go strawman something else. Again, having this continuous sound go of as the sneaky flanking class hovers and flies makes about as much sense as the sniper class (that'd be the infiltrator) giving their target a warning when they aim at them, giving them ten seconds to get away before you're allowed to fire. I it makes no sense.