It absolutely is representative of the Infiltrator, just not what someone might think when you say 'infiltrator'. I don't really care if you can't navigate your understanding of the class roles around their names, but if it really helps I recommend you call infiltrator 'Recon' from now on. That was my point about Tribes too. The Infiltrator in that was meant to perform indoors with the actual tools to, as you put it, get past defenses and sabotage ****. It was given no ranged options, very average head on combat abilities, and a range of tools to go undetected in close quarters, destroy generators quickly and take out key enemies on their terms. PS2s Infiltrator gets tools to sense the movements of all enemies, become difficult to see at mid range and beyond, use weapons that perform best at mid-long range, AI mines to cover flanks/doors, and a hacking mechanic that screams squad support. It's not my fault the design philosophy and continued changes to the class go against the title, and it's not my fault you can't look past the term 'Infiltrator' and actually see what the class was designed to be.