I was thinking about the darts of the INF. Those little things clearly give out a signal that van ben recieved by your fractions players. I was thinking of increasing the usefullness of the darts in two ways. 1. What if a dart could act as a motion detector... Simply fire a dart in the ground and you get a signal as soon as an enemy player passes it within a certain range (range increased by certs). This way you can prepare for a backstabbing or as a defence against the ghostcapping of a base. 2. What if Lock-on weapons could lock-on to a dart... This way the INF gets some usefullness against armor. Hit a tank or sundy with a dart and your HA friends can shoot the sh*t out of it. The range on these darts are ot that big so getting close is a must. the duration of these darts van be increased by spending certs. Unlocking each dart would cost a certain ammount of Certs. The ammo count gets upgraded with the Recon device. You'd be able to switch ingame between your dart of choice. No need to get to a Sundy or Weapons terminal 'cause you have the wrong darts