Attachment Changes Compensator Right now this attachment gives a flat 10% reduction to the weapon’s vertical recoil, which is either a big reduction or a hardly noticeable change depending on the base recoil of the weapon. Post-patch: This attachment is being modified so that it gives different recoil bonuses to different weapons, which will result in a greater recoil bonus across the board. The hip-fire penalty currently on live will remain the same. Suppressor The projectile speed penalty on carbines will be reduced, to match the slower starting projectile velocity of the weapon class. Suppressors on all other weapon types will be unchanged. Forward Grip Post patch forward grips will gain two additional benefits. They will reduce the horizontal pull of weapons with an angled recoil pattern, and they will slightly reduce the max horizontal recoil that any weapon can do. Forward grips on live currently reduce the vertical recoil of LMGs and sniper rifles in addition to a horizontal recoil reduction. This is being removed from LMGs, as it is possible to stack the forward grip and compensator on some weapons and have recoil that is lower than carbines and assault rifles. Right now the forward grip is the only non-optics attachment without a negative to offset its bonus. Post-patch the forward grip will be gaining a small weapon swap time penalty, which only applies when swapping to the weapon with the forward grip attached. Velocity Ammo Currently, velocity ammunition gives a flat 5% increase to all weapons. Like the compensator, this is either a great or poor attachment based on the base weapon’s stats. Post-patch this attachment will give unique projectile speed bonuses on a per weapon basis. This will result in a buff to velocity ammunition on most weapons. Grenade and smoke underbarrel launchers Post-patch: These weapons will collect ammunition from engineer ammo packs at a slower rate. The above change does not apply to the underbarrel shotgun. 6x scopes All 6x scopes will be getting weapon sway, similar to sniper rifles. All 6x and higher scopes, including sniper rifles, will be getting a longer hold breath duration. Any attachment not listed will be unchanged. Weapon changes GU08 will be the largest weapon tuning patch yet, with the majority of infantry weapons tweaked in small ways based on data collected from the server and player feedback. Noticeable changes: All assault rifles, carbines, and SMGs will equip faster. The majority of assault rifles and carbines will gain reload speed buffs to make these weapon classes more competitive with LMGs. Lower capacity LMGs (50-60 rounds) will also be gaining swap speed and reload buffs to make them more competitive. Underperforming ranged weapons will be brought up in effectiveness, mainly through recoil changes and the above attachment tweaks. Edit: One more weapon change. Close range weapons (above 750 RPM) are performing a little too well at long range. These will will become a little more range limited post-GU08.