[Guide] Grinding SMG kills for LA directives

Discussion in 'Light Assault' started by Iridar51, Sep 9, 2014.

  1. SeanFree

    Nah my computer is just a potato :p

    I know the recent patches have helped some peoples fps and hindered others. It's a lot like bit detection, sometimes SOE has it all going smooth and other times it's rage quit worthy. I hate unloading a blitz magazine and having half of it not register.
  2. MercesOpes

    Great guide iridar. Was wondering though, isn't it more advantageous to run with extended mags
    on the cyclone, rather than als?
    • Up x 1
  3. Iridar51

    Cyclone is a bit of an exception in SMG world with its high bullet damage, and I have played only a couple of game sessions with it.

    It's true that due to high bullet damage, Cyclone benefits from ex. mags the most. Still, I consider ALS even more valuable.

    SMGs are a defensive weapon for CQC domination; their main advantage is allowing you to be fast and dodge bullets while firing. For that, you NEED ALS to extend the effective hip fire range, and allow you to go for headshots at closer ranges.

    ADSing is harmful for you, especially when you're under fire in CQC, and you want to avoid ADSing whenever possible. SMGs have the same CoF bloom on hip fire as they do on ADSing, so hip firing an SMG compared to ADS is the least penalizing.

    I can only recommend ex mags to people who have a strong habit of ADSing in almost all situations, but this would be suboptimal, it's a bad habit and it should be broken.