Add ability to cook grenades. Grenades now have and a 5 second fuse starting when you press g, if you hold g the timer continues to count down and the animation to release it is therefore shorter. Infiltrators can cook grenades in cloak but there will still be a grenade indicator for any nearby. Impact variants of each grenade, has a weaker effect, easier to use, explodes upon hitting a surface. Sticky grenades fuse starts after impacting a surface. Unique Empire Specific Frag Grenade. (no impact variant) Currently each has a different skin and name but otherwise functionaly identical. Add another option. Vs: Singularity Grenade. Creates a miniature black hole. Slows enemies in the radius, scaling with distance, and does more damage scaling with how long one was in the effect. Starting at 500 and scaling to 2000 dmg, slow is 65% at the center, 25% at edge. Nc: Static Grenade. Disruptor Grenade. Drains ability energy in the radius, dealing increaesed damage to maxes and dealing constant damage to enemies in the radius. Also causes flinch. TR: Cluster Grenade Upon impacting a surface, sends 6 miniature grenades that fly out randomly, each has a 3 second fuse and roughly a third the damage and half the range of regular frags.