[Suggestion] Give the MCG SPA & HVA

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Scr1nRusher, Jul 31, 2015.

  1. Scr1nRusher

    Dakka Dakka


    HVA for abit more range power.

    SPA for close-mid range help.
  2. LodeTria

    Doesn't SPA help better with range and HVA is generally useless on everything?
  3. AlterEgo

    XD
    Depends. HVA requires a massive buff, though. Quite a few weapons in the game receive little to absolutely no benefits from equipping it.
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  4. Ballto21

    that exactly 2 M/S for the CME :(
  5. AlterEgo

    TWO?
    TWO???
    That's a lot more than I expected, man... in that case, nerf it! Nerf it to the ground!
  6. Scr1nRusher


    What the F***?

    Why is HVA so inconsistent interms of benefit it gives?
  7. Ballto21


    [IMG]
  8. OldMaster80


    No one knows, but it's definitely the most controversial weapon attachment: the downside is such that in many cases the velocity bonus is not worth. In fact many weapons perform better without HVA.
  9. Turekson

    I feel MCG should have different mechanics. Pre-fire spin-up and consequently faster rate of fire would make it more minigun-ish. It's quite sad that it doesn't even have the highest infantry weapon RPM in the game. All those nice spinning barrels for nothing.
  10. GhostAvatar


    At least it gets a bonus velocity, unlike the Gauss Rifle Burst that gets no improvement on velocity at all.
    • Up x 1
  11. Ballto21


    [IMG]
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