So the Skyguard is seen as pretty weak. It's a terrible AA weapon in terms of actually getting kills, but for whatever reason has not been buffed. At the same time, that makes the Skyguard rather useless. It can't kill air, which is its main job. But the weak autocannon make it worthless against other vehicles, and the ridiculously huge CoF makes targeting infantry difficult. Instead of buffing the Skyguard's lethality, how about then increasing its utility? One way to do that is to give Skyguards a mobile version of the Skywall Shield found in bases. This would create a large dome over a Skyguard, blocking enemy fire coming in from above but allowing units under the shield to fire out. This gives the Skyguard individual defence against air (so no more Tankbusting) and also allows it to share that protection with nearby vehicles. It also would serve as a C4 shield, one of the main weaknesses of tanks. C4 would land and detonate on the shield itself, and any LA attempting to penetrate the shield from above would be instantly killed. In certain situations, the Skyguard would also protect friendly vehicles from fire from above, for instance in an Indar canyon. This would make the Skyguard useful in offensive sieges. Now the weakness would be that fire coming from a lower arc would not be blocked. So taking out the Skyguard through the usual means (virtually any ground vehicle) would still work as it always would. The shield would orient with the horizon, meaning that it could not be angled downwards. Thoughts?