The Planetside 2 PS4 (EU) servers will be coming down at Midnight (UTC) for an update. The approximate downtime is 1.5 hours and will require a client download. Additions and changes are listed below: Air to Air Balance Pass oValkyrie oComposite Armor§Now increases resistance to ESF noseguns by 3/6/9/12% oLiberator/Galaxy oWalkers§Projectile velocity for airborne variants from 1000m/s to 850m/s oLiberator oHyena§Cone of Fire from 1.5 to 1§Refire rate from 344ms to 300ms§Seek distance from 15m to 20m (same as Coyotes)§No longer affected by StealthoShredder§Ammo capacity from 500 to 600 oESF Common oEngagement Radar§Now default for all ESF at max rank, certs refunded oAfterburner Fuel TanksoUnlockable Quick-Recharge and High-Capacity Afterburner Fuel Tank variants have been added oComposite ArmoroNow increases resistance to ESF noseguns by 4/6/8/10% oCoyoteoProjectile acceleration from 10 to 35oProjectile max velocity from 150 to 120oReload speed from 4sec. to 4.5sec.oIncrease from Reload Speed cert line from 1 sec. per rank to 0.5 sec. per rankoNo longer affected by stealth oTomcat A2AM Pods/Photon Missile PodsoNo longer requires the pilot to maintain the lockoDirect damage from 850 to 750oPlaced on new resistance typeoAmmo capacity from 6 to 11oAmmo provided from Ammo Capacity cert line from 1 ammo per rank to 2 ammo per rankoScythe, Mosquito, Reaver = 10% resistanceoValkyrie = 15% resistanceoLiberator = -5% resistanceoGalaxy = 0% resistanceoShots to kill Scythe, Mosquito, Reaver from 3 (1083.75dmg) to 5 (675dmg)oShots to kill Valkyrie from 5 (714dmg) to 6 (552.5dmg)oShots to kill Liberator from 9 (573.75dmg) to 7 (787.5dmg)oShots to kill Galaxy from 19 (382.5dmg) to 10 (750dmg) oReaver oVortek Rotary§Default magazine size from 25 to 27§Ammo capacity from 250 to 324§Ammo provided from Ammo Capacity cert line from 25 per rank to 27 per rankoM20 Kestrel§Projectile velocity from 750 to 770§Now deals 250 damage at any range§Reload speed from 2.4sec. to 2.6sec.oM30 Mustang AH§Is now an automatic weapon§Reload speed from 3sec. to 2.6sec.§Magazine size from 5 to 10§Ammo capacity from 60 to 120§Ammo provided from Ammo Capacity cert line from 6 per rank to 10 per rank§Direct damage from 175@50m-125@100m to 65 at all ranges§Minimum indirect damage radius from 1m to 2m§Maximum indirect damage from 200 to 100§Minimum indirect damage from 1 to 50 oScythe oSaron Laser CannonoProjectile velocity from 800 to 750oHailstorm Turbo LaseroRenamed “Maelstrom Turbo Laser”oProjectile velocity from 700 to 650oMaximum damage from 230 to 255oMagazine size from 35 to 38oAmmo capacity from 350 to 456oAmmo provided from Ammo Capacity cert line from 35 per rank to 38 per rankoAntares LCoNow deals 220 damage at any rangeoProjectile velocity from 800 to 770oReload speed from 2sec. to 2.35sec.oLight PPAoNow uses the ESF nosegun resistanceoExtended Magazines now provides 6, 12, 18, 24 extra rounds, down from 13, 25, 38, 50 roundsoMaximum indirect damage radius from 1m to 0.75moMinimum indirect damage radius from 4m to 3.33moMinimum indirect damage from 1.5 to 1oProjectile velocity from 300 to 350 oMosquito oM18 RotaryoMaximum damage from 200 to 210oMagazine size from 45 to 48oAmmo capacity from 450 to 576oAmmo provided from Ammo Capacity cert line from 45 per rank to 48 per rankoM18 LocustoProjectile velocity from 750 to 770oNow deals 200 damage at any rangeoBansheeoNow uses the ESF nosegun resistanceoMagazine size from 32 to 35oAmmo capacity from 256 to 280oAmmo provided from Ammo Capacity cert line from 32 per rank to 35 per rankoMaximum indirect damage radius from 0.3m to 0.5moMinimum indirect damage radius from 1 to 2moMinimum indirect damage from 10 to 20oMaximum cone of fire from 1 to 0.75 Other New Stuff oCertification Line for Engineer AV MANA Turret should now be available.oIncreasing visibility of some vehicle tracer rounds in high light situationsoMain Battle Tank secondary weapons, MR11 Gatekeeper, Aphelion VEX-4, and M96 Mjolnir, have been added to their respective directive line.oAI Mana, AV Mana, Spitfire turrets now should be able to be placed closer to other deployables oRenamed Rusty Bent Glaive to Johari CoveoUnderbarrel Smoke Launchers now use a shorter duration smoke effect.oNS-61 Emissary Black and gold version tooltips now use weapon's correct name. Additional changes include:oMaximum damage from 112 to 125oMinimum damage from 77 to 91oHeadshot multiplier from 2.0x to 1.8xoVertical recoil from 0.18 to 0.2oFirst shot recoil multiplier from 1.2 to 1.25oThe infiltrator's Decoy Grenade has made a return. It will simulate gunfire sounds, project false radar signatures, and distract automated anti-infantry turrets.oOptics attachments have been added to all empire specific pistols.oHarasser decals now displays on the sides and back and we've improved camo coverage on rear caboFlash is now able to equip Gate Shield DiffuseroAdjusted night time to be slightly brighteroDeployment selection defaults to Heavy Assault instead of Light Assault (continued below)
Bug Fixes oControls for Mini-Map have been changed to no longer interfere with other D-Pad functions.oExpanding the mini-map is now performed by pressing the TouchPad for >250ms and releasing. Holding the D-Pad Left/Right will still zoom the mini-map in/out as before.oMosquito/Scythe decals should now display properly.oAll banners can now be purchased again.oContinent lock benefit text should no longer overlap the VP display on the world map.oRecon detection device/motion spotter should now provide proper detection XP.oFixed a bug on female characters that would cause problems when equipping any of the following MAX helmets: Cyrus, Renegade, and Impaler.oDeply red/green preview model should now properly display for Squad beacons.oFixed a bug preventing the following optics from being available for the Gauss Prime assault rifle:oLX Tacti-Eye (3.4x)oTekLyte Reflex (1x)oHS/NV Scope (1x)oGD RefleXR (2x)oTrueShot (4x)oLX Mark IV (4x)oForward Grip descriptions have been updated to include more specific attachment information.oFixed an error where some Forward Grips would incorrectly increase the number of horizontal "kicks" in one direction.oVehicle cloak no longer breaks stealth cert lineoFlagged Crimson October Armor Decal for use as an Outfit decal.oFixed AI mines doing damage through wallsoFixed a bug causing the harasser headlight housing to light up instead of the actual lightsoOutpost minimap icons should appear around the spawn room at NS Material Storage again.oSunderer Bulwark Bumper and Sunderer Ambulance Module cosmetic items can now co-existoFix for long standing Tank Mine rendering issues (hopefully)oFixed number of collision exploits in and around BiolabsoFixed a bug that caused the VS black and gold versions of the Bursters to be held differently than the base version.oFixed an issue where underbarrel smoke and shotguns had incorrect audio and tracers.oAdjusted volume for the Basilisk firing audiooNearby medics will no longer be called out if revival timer is expiredoInstant action will now correctly redeploy with the loadouts selected in the deployment screen