Game Update - 1/14

Discussion in 'Game Update Notes' started by Sites, Jan 13, 2016.

  1. Sites Executive Producer, Planetside 2

    The Planetside 2 servers will be coming at at 6am (Pacific) for a game update tomorrow morning. The expected downtime is approximately 1.5 hours.

    The following changes/additions have been made:

    Max Battle Rank Increase

    · We’ve increased the XP Max Battle Rank increased to 120. The following titles and decals are awarded:
    o Destoryer @ BR101
    o Champion @ BR105
    o Conqueror @ BR110
    o Predator @ BR 115
    o Dreadnaught @ BR 120

    Note: For existing BR100 characters, post-100 XP accumulation will begin after the update is complete. Any previous XP acquired by capped BR100 characters is not retroactive.

    Leadership Improvements

    · Fire Teams
    o Squad/Platoon leaders can subdivide their squad into smaller groups.

    · Additional Map AND Minimap context menu functionality with interactable indicators. You can now right click on ally player/waypoint indicators to:
    o remove waypoint
    o invite to squad
    o kick from squad
    o invite to platoon
    o kick from platoon
    o invite to create platoon
    o assign to alpha, bravo, charlie, delta squads
    o promote to squad leader
    o promote to platoon leader
    o (more options coming in the future)

    · Increased distance for spawning into squad vehicles from 600 meters to 1000 meters.

    · Removed the ability for the squad leader to rename all of the platoon's squads.

    · Reduced cooldowns for offensive/defensive markers from 5 minutes to 2:30 minutes.

    · New invite all button in members screen that will invite all outfit members to squad/platoon.

    · New button that allows a squad leader to remove their squad from a platoon.

    · Squad HUD Indicator changes:
    o All squad members will show within 2500m.
    o If you are platoon leader, all other squad leaders will also show and edge clamp.
    o If you are a squad leader, then platoon leader will show and edge clamp.
    o If you are a squad member, then squad leader will show and edge clamp.
    o Any vehicle containing squad members will show.
    o Waypoints can now be removed individually without removing all other waypoints (live).

    Bounty System Changes

    · We’ve increased the XP rewards on bounties:
    o Bounty Hunter Award XP has been increased from 100 to 250xp per kill.
    o Payback Award XP has been increased from 100 to 400 per kill.

    Heavy Shield

    Nanite Mesh Generator
    · Hit points reduced from 750 to 450.
    · Drain per second decreased from 50 to 12.5
    · Passive regen rate increased:
    o Rank 1 - Changed from 12.5 per second to 15
    o Rank 2 - Changed from 13.1 per second to 16
    o Rank 3 - Changed from 13.75 per second to 17.3
    o Rank 4 - Changed from 14.6 per second to 18.75
    o Rank 5 - Changed from 15.6 per second to 20.4
    o Rank 6 - Changed from 16.6 per second to 22.5

    Adrenaline Shield
    · Hit points reduced from 750 to 450.
    · Drain per second reduced from 50 to 18.
    · Shield points received per kill changes:
    o Rank 1 increased from 31 to 143.
    o Rank 2 increased from 47 to 160.
    o Rank 3 increased from 78 to 173.
    o Rank 4 increased from 113 to 186.
    o Rank 5 decreased from 157 to 200.

    Resist Shield
    · Resists for Small Arms, Melee, and Anti-Vehicle projectiles decreased from 45% to 40%.
    · Increased active duration by 50%.

    Weapon Balance

    MR11 Gatekeeper
    · Projectile velocity decreased from 500 to 450.
    · Projectile drop increased from 0.5 to 2.0.

    MR11 Gatekeeper-H
    · Projectile velocity decreased from 500 to 450.
    · Projectile Drop increased from 0.5 to 3.0.
    · Recoil increased from 0 to 2.0.

    Warden
    · Maximum damage range to 15m, from 8m.
    · Horizontal recoil to 0.18, from 0.18 to 0.22.
    · Horizontal tolerance to 0.4, from 0.5.
    · Added Underbarrel Grenade.
    · Added Underbarrel Smoke attachments.
    · Short reload to 2.5, from 2.15.
    · Long reload to 3.4, from 3.05 (This corrects a bug to the reload speed that was on Live.)


    AMR-66
    · Maximum damage range to 15m, from 8m.
    · Horizontal recoil to 0.18, from 0.18 to 0.22.
    · Horizontal tolerance to 0.4, from 0.5.
    · Added Underbarrel Grenade.
    · Added Underbarrel Smoke attachments.

    Eidolon
    · Maximum damage range to 15m, from 8m.
    · Horizontal recoil to 0.18, from 0.18 to 0.22.
    · Horizontal tolerance to 0.4, from 0.5.
    · Added Underbarrel Grenade.
    · Added Underbarrel Smoke attachments.

    Guardian
    · Maximum damage range to 15m, from 8m.
    · Vertical recoil to 0.51, from 0.58.
    · Horizontal recoil to 0.135, from 0.14 to 0.17.
    · Horizontal tolerance to 0.35, from 0.5.
    · Projectile velocity to 680, from 650.

    DMR-99
    · Maximum damage range to 15m, from 8m.
    · Vertical recoil to 0.51, from 0.58.
    · Horizontal recoil to 0.135, from 0.14 to 0.17.
    · Horizontal tolerance to 0.35, from 0.5.
    · Magazine size to 22, from 20.
    · Ammunition capacity to 132, from 120.

    Revenant
    · Maximum damage range to 15m, from 8m.
    · Vertical recoil to 0.51, from 0.58.
    · Horizontal recoil to 0.135, from 0.14 to 0.17.
    · Horizontal tolerance to 0.35, from 0.5.
    · Short reload to 2.0, from 2.5.

    Pulsar LSW
    · ADS Moving CoF to 0.4, from 0.35.

    Flash Grenade
    · Fuse timer to 1.5 sec., from 3 sec.

    Medical Applicator
    · Revive range standardized to 6 meters at all ranks.


    Flash Suppressor (Attachment)
    · Increases minimap detection range by 15m.
    · No longer increases CoF bloom.

    Misc:
    · Lightning tanks may now unlock Engagement Radar.
    · Players can now safely drop from a Valkyrie by default.

    Bug Fixes:
    · Base capture progression arrow now shows on map screen.
    · VP points for capturing both warpgates is now permanent.
    · Fix bug that prevented victory points from being awarded for owning all facility types in certain situations.
    · Fix that should make damage from C4 attached to a moving vehicle much more reliable.
    · Fixing erratic blinking of centralized HUD ammo/ability bars when at warning levels.
    · Potential fixes for various minimap bugs regarding indicators disappearing or not showing up.
    · Fix for some vehicle cosmetics displaying in 1st person that should not have.
    · Fixed an incorrect Depot icon for the Icarus Helmet.

    · Misc other fixes that we probably forgot to list.
    • Up x 45