After about 40 to 60 minutes, Planetside 2 freezes in game but I can still hear sound effects and squad members' voice chat. About 10 or 15 seconds after it freezes, the game crashes to desktop with the generic message, "Planetside 2 has stopped working. Windows will blah blah blah" Windows never finds a solution for the problem though. I just installed Game Booster from Razer in an attempt to get a few more frames per second and while I was running the "Analyze" option in Game Booster it showed me the error logs PS2 was generating when it crashes. I am pasting the error messages below: --------------------------------- 1201 - Time : 12/27/2012 3:14:25 AM 1202 - Source : Application Error 1203 - Description : Faulting application name: PlanetSide2.exe, version: 0.0.0.0, time stamp: 0x50d2d8a1 Faulting module name: PlanetSide2.exe, version: 0.0.0.0, time stamp: 0x50d2d8a1 Exception code: 0xc0000005 Fault offset: 0x007fb8aa Faulting process id: 0x588 Faulting application start time: 0x01cde3952236fe10 Faulting application path: C:\Users\Public\Sony Online Entertainment\Installed Games\PlanetSide 2\PlanetSide2.exe Faulting module path: C:\Users\Public\Sony Online Entertainment\Installed Games\PlanetSide 2\PlanetSide2.exe Report Id: 75eb6c00-4f90-11e2-838d-00044b05f2d7 1201 - Time : 12/27/2012 12:41:24 AM 1202 - Source : Application Error 1203 - Description : Faulting application name: PlanetSide2.exe, version: 0.0.0.0, time stamp: 0x50d2d8a1 Faulting module name: PlanetSide2.exe, version: 0.0.0.0, time stamp: 0x50d2d8a1 Exception code: 0xc0000005 Fault offset: 0x007fb8aa Faulting process id: 0x718 Faulting application start time: 0x01cde37ea6b5ef50 Faulting application path: C:\Users\Public\Sony Online Entertainment\Installed Games\PlanetSide 2\PlanetSide2.exe Faulting module path: C:\Users\Public\Sony Online Entertainment\Installed Games\PlanetSide 2\PlanetSide2.exe Report Id: 1580ea30-4f7b-11e2-8ea1-00044b05f2d7 -------------------------------- This is just two of the crash messages but it has happened EVERY SINGLE TIME I run PS2. And I do mean EVERY SINGLE TIME. Below are my system specs as generated by Game Booster: Razer Game Booster Diagnostics Report v1.0 Version: 3.5.6.22 Date: 2012/12/27 00:33:48 ---------------------------------- 01 - Operating System ---------------------------------- 0101 - Operating System : Windows 7 Home Premium 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333) 0102 - Language : English (Regional Setting: English) 0103 - BIOS : Phoenix - AwardBIOS v6.00PG 0104 - Processor : Intel(R) Core(TM)2 Quad CPU @ 2.40GHz (4 CPUs), ~2.4GHz 0105 - Memory : 2048MB RAM 0106 - Available OS Memory : 2046MB RAM 0107 - Page File : 1101MB used, 2991MB available 0108 - Windows Dir : C:\Windows 0109 - DirectX Version : DirectX 11 0110 - DX Setup Parameters : Not found 0111 - User DPI Setting : 120 DPI (125 percent) 0112 - System DPI Setting : 96 DPI (100 percent) 0113 - DWM DPI Scaling : Disabled 0114 - DxDiag Version : 6.01.7601.17514 ---------------------------------- 02 - Processor ---------------------------------- 0201 - Caption : Intel(R) Core(TM)2 Quad CPU @ 2.40GHz x4 ~2400MHz 0202 - Current Clock Speed : 2400MHz ---------------------------------- 03 - Video Adapter ---------------------------------- 0301 - Card Name : NVIDIA GeForce GTS 450 0302 - Manufacturer : NVIDIA 0303 - Chip Type : GeForce GTS 450 0304 - DAC Type : Integrated RAMDAC 0305 - Device Key : Enum\PCI\VEN_10DE&DEV_0DC4&SUBSYS_14503842&REV_A1 0306 - Display Memory : 1745 MB 0307 - AdapterRAM : 1.00 GB 0308 - Current Mode : 1920 x 1080 (32 bit) (60Hz) 0309 - Monitor Name : ASUS PA238 0310 - Driver Name : nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll 0311 - Driver Version : 9.18.0013.1070 0312 - Driver Language : English 0313 - DDI Version : 11 0314 - Driver Model : WDDM 1.1 0315 - Driver Beta : False 0316 - Driver Debug : False 0317 - Driver Date : 12/3/2012 10:39:40 0318 - Driver Size : 15122280 0319 - VDD : n/a 0320 - Mini VDD : n/a 0321 - Mini VDD Date : n/a 0322 - Mini VDD Size : 0 0323 - Device Identifier : {D7B71E3E-4E84-11CF-DC5F-5D341CC2C435} 0324 - Vendor ID : 0x10DE 0325 - Device ID : 0x0DC4 0326 - SubSys ID : 0x14503842 0327 - Revision ID : 0x00A1 0328 - Driver Strong Name : oem34.inf:NVIDIA_SetA_Devices.NTx86.6.1:Section019:9.18.13.1070ci\ven_10de&dev_0dc4 0329 - Rank Of Driver : 00E02001 0330 - Video Accel : ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C 0331 - Deinterlace Caps : {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 0332 - D3D9 Overlay : Supported 0333 - DXVA-HD : Supported 0334 - DDraw Status : Enabled 0335 - D3D Status : Enabled 0336 - AGP Status : Enabled 0337 - Notes : No problems found. 0338 - OpenGL : 6.1.7600.16385 (win7_rtm.090713-1255) ---------------------------------- 04 - Memory ---------------------------------- 0401 - Total Memory : 2.00 GB 0402 - Free Memory : 1.20 GB 0403 - Total Pagefile : 4.00 GB 0404 - Free Pagefile : 2.91 GB 0405 - Bank Label : Bank4/5 0406 - Speed : 1067 MHz 0407 - Total Width : 128 Bits 0408 - Capacity : 1.00 GB 0405 - Bank Label : Bank6/7 0406 - Speed : 1067 MHz 0407 - Total Width : 128 Bits 0408 - Capacity : 1.00 GB ---------------------------------- 05 - Network ---------------------------------- 0501 - Description : NVIDIA nForce 10/100/1000 Mbps Ethernet #2 ---------------------------------- 06 - Motherboard ---------------------------------- 0601 - Model : 122-CK-NF68 0602 - Manufacturer : EVGA ---------------------------------- 07 - Sound Device ---------------------------------- 0701 - Description : Speakers (SB Audigy) 0702 - Default Sound Playback : True 0703 - Default Voice Playback : True 0704 - Hardware ID : PCI\VEN_1102&DEV_0007&SUBSYS_100A1102&REV_00 0705 - Manufacturer ID : 1 0706 - Product ID : 100 0707 - Type : WDM 0708 - Driver Name : P17.sys 0709 - Driver Version : 5.12.0001.2020 0710 - Driver attributes : Final Retail 0711 - Date and Size : 10/16/2009 02:11:56 0713 - Driver Provider : CREATIVE 0714 - Min/Max Sample Rate : 5047294, 5047294 0715 - Static/Strm HW Mix Bufs : 5047294, 5047294 0716 - Static/Strm HW 3D Bufs : 5047294, 5047294 0717 - HW Memory : 5047302 0718 - Voice Management : False 0719 - EAX(tm) 2.0 Listen/Src : False, False 0720 - I3DL2(tm) Listen/Src : False, False 0721 - Notes : No problems found. 0701 - Description : Digital Audio Interface (SB Audigy) 0702 - Default Sound Playback : False 0703 - Default Voice Playback : False 0704 - Hardware ID : PCI\VEN_1102&DEV_0007&SUBSYS_100A1102&REV_00 0705 - Manufacturer ID : 1 0706 - Product ID : 100 0707 - Type : WDM 0708 - Driver Name : P17.sys 0709 - Driver Version : 5.12.0001.2020 0710 - Driver attributes : Final Retail 0711 - Date and Size : 10/16/2009 02:11:56 0713 - Driver Provider : CREATIVE 0714 - Min/Max Sample Rate : 5047294, 5047294 0715 - Static/Strm HW Mix Bufs : 5047294, 5047294 0716 - Static/Strm HW 3D Bufs : 5047294, 5047294 0717 - HW Memory : 5047302 0718 - Voice Management : False 0719 - EAX(tm) 2.0 Listen/Src : False, False 0720 - I3DL2(tm) Listen/Src : False, False 0721 - Notes : No problems found. ---------------------------------- 08 - Harddisk ---------------------------------- 0801 - Model : WDC WD15 00ADFD-00NLR SCSI Disk Device(Western Digital) 0802 - Media Type : Fixed hard disk media 0803 - Size : 139.73 GB 0804 - Interface Type : Serial ATA 0801 - Model : WDC WD32 00AAKS-00SBA SCSI Disk Device(Western Digital) 0802 - Media Type : Fixed hard disk media 0803 - Size : 298.09 GB 0804 - Interface Type : Serial ATA 0805 - Driver Date : 6-21-2006 0806 - Driver Version : 6.1.7600.16385 0807 - Caption : C:\ 0808 - Capacity : 139.64 GB 0809 - Free Space : 42.95 GB 0810 - Drive Type : 3-Fixed 0811 - File System : NTFS 0807 - Caption : D:\ 0808 - Capacity : 298.09 GB 0809 - Free Space : 67.75 GB 0810 - Drive Type : 3-Fixed 0811 - File System : NTFS I know I am running the game on an under-powered system but with the graphics settings I'm using I manage to get OK performance in game. Aside from the game crashing every time after about 60 minutes I am having a blast playing PS2 and I want to play MORE. But it is very frustrating freezing up in the middle of a great battle or base capture, rebooting the whole computer just to be safe, re-launching the game which takes literally over 2 minutes from the time I click the icon until my character shows up in the game, finding the squad I was in before the game crashed, and finally making my way back to the action! My system is not overclocked in any way, I do not believe this is a heat issue as I have SysFan running to monitor the temps and my computer gets no hotter playing PS2 then it does playing any other game. Overall my system is very stable in all things from video editing and encoding to games like Dishonored, DotA 2, DayZ, No More Room in Hell, Dark Age of Camelot, etc... I have spent a few dollars for Station Cash and currently I am wasting a 7 day XP Booster because I can't stay in the game longer then an hour. Any help would be greatly appreciated! Thank you, LaxerFL
It's not your system..I run it on a system that should play this game easily and it still freezes. It's a memory leak and I have no clue if they are even attempting to find it...hell I don't know if they are even aware it exists. They don't ever say anything...
This really sucks! HELLO? SONY? This is the official Tech Support Forum right? Well, I NEED SOME @*^*^$!&*@ TECH SUPPORT!!! A response would be nice Sony. I'm ponying up cash to play your game, you could at least support it...
Does SOE ever reply to any request for support? All I see are a bunch of stickies and then hundreds of unanswered posts from players in need of tech support. Its like a freakin' ghost town in here as far as Sony is concerned...
Can you Imagine that the most people all over the World are in Holidays at the Moment, just over think it before you start Raging arround here young man. I don´t Say SOE does not work, but they maybe with there Families of course this is just a Guess because i just don´t know. But they May Be Shot In Numbers. I still don´t want to work on weekends,for myself,....
I'm 35 thank you, so keep the "young mans" to yourself. I don't run a multi-million dollar company so I don't need to worry about tech support on holidays. Sony does. I'm sure they employ enough people that don't celebrate Christmas to keep a few people at the helm. Besides, I'm not the first person to have this issue, there are hundreds of posts about this same exact issue. I have yet to see a response from Sony. Glad you don't want to work weekends, but I fail to see how that has anything to do with tech issues in PS2. Go play the game instead of posting in threads when you have nothing constructive to say, whippersnapper
Just a FYI I managed to get it working by changing from my onboard sound card to my gforce card. I suggest testing your PS2 with the sound completely turned off and see if it is more stable. I know it might not work for everyone but I have not crashed once since I made the change.
That's awesome! I will try it now. I'm game to try anything to make PS2 work! Thanks for the suggestion
No Problem.Raging arround helps out a Lot (The Game has a lot of Problems, they will not be fixed over the Holidays imho, even if you don´t want to hear it) Have Fun