Forumside is now a safe space?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Scr1nRusher, Dec 27, 2015.

  1. DeadlyOmen

    No, my argument is that instead of looking to convince people that something is unfair, one is better served to find an in-game solution that they can own as a player.
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  2. DeadlyOmen

    This is why creating a game without immutable physics and then bowing down to the crybullies is a bad idea.
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  3. Azawarau

    The issue with that is others can do the same and it doesnt change the advantage you have

    A great example is the gatekeeper

    There are few situations where youre at a disadvantage with it on a harrasser

    Stay far and kill any position a team has set up unless its already heavily fortified

    Various bases where you can get spawn camped on indar from tanks too far to counter and no way to save the base youre in

    its the reason why changes are being made

    You can claim that a player or group of players cna find a way around it but if were both going to be honest about it here the truth is its not viable or likely and doesnt actually solve the problem viably and consistently
  4. DeadlyOmen

    Yep, and it shouldn't.

    This is the essence of competition. One faces challenges, develops countermeasures, and so does their opponent. In the end, determination and ingenuity rule the day.
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  5. Azawarau

    Thats fair but things can go too far and thats where we differ in opinion greatly

    If the challenge is greater for one than the other it becomes the popular flavor that rules them all

    This has happened recently with the Vs losing popularity and the Tr gaining it

    Apparently the NC are the most popular in sevrer smash because of this
  6. DeadlyOmen

    There is indeed a trap in believing that one side holds an advantage that it doesn't.

    "It ain't what you don't know that'll hurt ya...its what you know that ain't so."

    The only escape is to believe that one holds the key to their own destiny, and then grouping with those that believe the same.
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  7. Scr1nRusher

    Over-nerfing or nerfing when not needed kills things.

    Now imagine that happening with the game, over FEE FEE'S(Feels) for the most part.


    Balance is a blessing and a curse, but man Planetside 2 screwed up alot of things.
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  8. Azawarau

    Again

    Thats a difference of opinion but doesnt really show anything other than a difference of opinion between us

    Though the reaction of the player base when a new weapon comes out usually gives a sign of something being over the edge

    Most things in the game are fairly well balanced imo

    Go hit up Warframe and Mabinogi to see what im used to as far as balance

    Those games are hopeless
  9. DeadlyOmen

    Yes, this is true.

    What is over the edge? A culture of entitlement being more attractive than a culture of gamesmanship.
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  10. Azawarau

    Over the edge is an AV weapon with perfect accuracy over long distances that also servers as a strong distance AI

    All of this is subjective of course but thats what the forum is for

    To say everything is fine the way you seem to be saying now though is an extremely difficult position to defend
  11. Gundem


    3edgy5me
  12. Taemien

    Forums as a safe space? Pretty sure I've helped turned it into anything but. One thing I've noticed is the people who post BS and then get called out by name for it by me, got so offended many of them went to Reddit.

    The only ones that stayed were the ones who had alligator skin, or actually had something constructive to say. Perhaps the devs will get tired of all the nerf threads over there and move back to the forums for feedback.
  13. Iridar51

    Reddit is terrible? Nothing new.
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  14. DeadlyOmen

    Admitting that the argument is subjective shows that your position is untenable because the argument is not subjective. It is a matter of owning one's experience, or choosing to be a victim.

    Your third sentence proves this premise, and how difficult it is to live in a world of changing values. I do not say everything is fine. In fact, there is a fatal disease in PS2 right now. It isn't the weapons; it is the players that can't hack the challenges the game presents. These people find more reward in humiliating themselves publicly by groveling for succor than in engaging themselves to the extent that would generate solutions of their own making.

    Their saving grace is that in the world's culture, the crybully currently has the upper hand. Therefore, this behavior of insisting upon the delivery of one's entitlements is not exposed for the ridiculousness it represents.

    We truly do live in the dark ages of gaming. There was a time when gamers owned their experiences. These days will come again, but not before we witness what is happening today.
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  15. Azawarau

    No

    Im sorry but no

    The fact that were arguing this proves that its subjective alone

    To say that there arent things that can have more of an edge in a puzzle game than others completely ignores the trials of balance in every game made

    Im thoroughly convinced at this point that youre trolling or grasping onto situational technicalities while ignoring common practice

    Theres a reason why things are used more than others and no amount of puzzle piece speak will every change that

    You can say a situation can be overcome even with a disadvantage but that doesnt mean the disadvantage is justified

    Its the reason there are rebalances with everything from TCG/CCG games to Mobas to MMOs and fighting games

    If you cant respect that then i cant respect your opinion as valid
  16. CNR4806

    When someone talk about the word "balance", you can be assured that there's a 95% chance it is a nerf call instead of a legitimate balancing discussion.
  17. DeadlyOmen

    Tell me how balance in a game with no immutable physical laws and an infinite number of variables can be achieved objectively.

    Yeah, I don't respect victim mentalities. It has never produced anything. Ever.

    The object of a game is to create imbalance so that a win can be had. Balance is an endless stalemate, and boring. In this game, those that find themselves on the wrong side of balance by the actions of their enemy cannot be discerned from those who will produce tears to convince others of their victim-hood.

    For that reason, accountability and ownership is a position that is superior to entitlement and victim-hood.
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  18. DeadlyOmen

    Of course. It is the only thing that makes sense.

    The game has no benchmarks for physics that govern weapon performance, and the number of variables each weapon system can find itself in is infinite.

    Therefore, no logical argument can be made for or against "nerfing".

    In the end, it comes down to who cries most, and loudest. Those who prefer to be gamers are at a disadvantage because the option of crybullying never occurs to them. By their own logic, crybullies should be nerfed.
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  19. NXR1

    Yeah but your version of balance is "buff infiltrator".
  20. Azawarau

    By taking in player feedback and looking at numbers

    Whats being used most

    Whats most effective

    What might have too much of an advantage in a given situation and why
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