Posted in a few of these threads already, but will continue to add information so it is addressed. i5 2390 (no OC) 8gb ddr3 Win 7 64 bit SLI 560 (disabled SLI, no performance change so I guess PS2 isn't using it yet, still flickers)
This is what we refer to as the "Flicker Bug". Basically a bad value gets into our visibility system and suddenly it thinks you can't see anything around you. I hate this bug. Hate like the blinding fury of a certain green Marvel superhero. Want it to die in the worst way. The reason it resurfaces is it can be caused by any number of systems, from particles to screen shake... we've got guys looking into it, and your repro cases can definitely help narrow it down. Once you get the flicker bug, it MAY go away but it may just keep turning on and off... constantly making you think it's fixed then not. Frustrating as heck. We'll find it and it will die a horrible death. Then I will sit back and drink a beer.
I'm playing on Miller with the following specs: Intel i5-2500K Windows 7 64bit Radeon HD 7870 16GB RAM
What I found to help "fix" this for me, was to go back/reverse to a prior section/region that it did work, stay there and if it comes back, keep back tracking. Now I am sure it isn't 100% of the time fix, but helps when the game starts doing it when traveling. Just an idea is all.
I got a workaround that may help... When the flickering starts, turn on the vertical sync in the graphics options. After that it stopped flickering. Just try it.
I get this problems after playing for two hours or more. I usually have to restart them game. It's definitely not overheating of the GPU or CPU as I keep monitoring the temperatures. I am using an Nvidia GTX480 with 310.61 drivers. My graphics are set to Medium at 1920x1080. I will try the vsync suggestion next time it happens.
Same problem here but with me I have it ALL the time. Even the soldier model in the soldier selection screen is shown without textures as shown in attached screenshot. I have Win 7, 64 bit, AMD HD Radeon 7800 and 16Gb RAM.
also in my post here: http://forums.station.sony.com/ps2/index.php?threads/the-blinking-terrain-graphical-bug.51567/
Had this too, and still have it. However, I noticed that opening screen-wide menus, so far, sort of "Fixes it" in background. As in, under the overlay, it doesn't flicker anymore. However, as I go back to the game view, it starts again. Specs: Win7 64 Athlon II 620 x4 4gb Asus EAH4850 (Radeon HD) Playing on medium / Low custom settings.
Any update to why this happens? I had it last night during a heavy battle, had to quit the game it got so bad. Everything just turned WHITE. I've set everything to low or medium. My system is GOOD, exceeds minimum requirements and exceeds in parts so I know it's not me. As far as vid drivers, I CANT use the most recent nvidia drivers, it screws up my resolution in other games too badly so I have to stick with what works.
Same here. Lithcorp server. My specs: Win7 x64 AsRock z77 Extreme 4 i5-3570K @ 3,40Ghz GTX460 with latest beta drivers (310.64) 8 gigs of RAM
Yep, you guessed it, same problem. Win7 64 i52320 @ 3Ghz 8gb RAM NVidia GTX 460 + latest drivers High settings + everything else 'on' I've been worse than a drunken elephant who stepped on hot coals, dam* I hate this bug!
I got the same issue. It started while I was jumping up a hill and couldnt quite get over a bump. It looked like I fell through the world and then popped back in, after that the terrain was flickering on and off like the camera was stuck half way in the terrain or something. I could still see actors and explosions etc. i5 @ 2.6GHz 8gbram Geforce GT240 Win7 64