I'm sure, even after 100s of nigh-on identical threads, that this thread will finally make SOE pull their socks up and fix everything - well done Tito and Key Pusher, you truly are the heroes Forumside needs
Netcode is a serious issue with this game. One of the biggest features of PS2 is the big fights but if you actually do have a big fight the server cannot handle it and you get kill delays up to 1.5 seconds sometimes. Which means every kill you make will be a kill trade. It needs to be fixed. (But it never will. Don't even kid yourself)
Bullets not being hitscan by actually having a travel time unadvertedly leads to killtrading. So, bad luck? If you allow me the question: if you quit playing, why are you still posting?
SOE is too busy removing posts/posters that are deemed to be negative towards PS2 or SOE in general. They haven't allotted any time to remove cheaters because that would require an EFFORT!!
They do regularly update and improve it. Its not. They can't other than increasing the speed of everyones internet to be unilaterally identical (lowest common denominator probably).. They do regularly update and improve it. How about rather than just posting pointless complaints, actually posting usefull or helpful suggestions? ... Know how to make the netcode better ... post away just posting "WAAH I DONT LIKE SOMETHING AND YOU MUST FIX IT OR I THROW TOYS" will do nothing.... as this has.
As I heard, it seems DICE figured out a way to improve the tick-rate on their servers for a more reliable experience...something about a selectable update rate for each client based upon individual requirements? From: http://segmentnext.com/2014/06/03/battlefield-4-todays-patch-improves-netcode/ The patch features a new “High Frequency Network Update” that updates data within a certain radius of the player at a faster rate. According to the developer, this will give a “smoother, more ‘correct’ player experience”. After updating their game, players can enable the new high frequency setting in the options menu. Those boasting a faster connection can set the option to high, while those with a lower bandwidth connection will be able to reduce the setting to Low or Medium. Seems to be a workable fix to find a happy middle ground between blazing fast fiber optic ISP's, DSL, etc... Quick...reverse engineer it and put it in game with the next patch!!! PS...a five tick update rate is...well...really bad...like "you should be ashamed to call yourself a game developer" bad...