Just a suggestion, the Extended Magazine should be an ammo slot option not a rail option. Leave the rail option for rail options. Expanded Weapon Slots - additional 2 slots for Carbines/BattleRifles/ARs/LMG/SMGs/Shotguns/Sniper Rifles (NEW) Receiver (+/-) select fire changes, ROF, recoil control (NEW) Stock (+/-) ADS/scope sight in time, stability, hold breath time, recoil control
Please do this. This is one of the few things in the game that make my sometimes present sometimes absent OCD start going. Why is extended ammo and a foregrip not compatible? I'd also like to see extended ammo available for the majority of assault rifles, to further expand their niche. Penalty should be longer reload-- not lack of a foregrip. Every other attachment category has at least three options-- why not ammo? Perhaps this could be done for the straight bull bolt as well. Great thread and great ideas-- thanks for letting me rant.
As Rubix suggested to the extended mag option. More bullets per magazine should tack a reload penalty. Another attachment option to consider (again, please move extended magazine to the ammo slot option) Short cap magazines - Reduces ammo capacity by 5 or 10 (depending on original mag sizing) the perk benefit would be a faster reload time.
Not only could the stock/grip an receiver options add in slight modifier/penalties to weapons it could also have a cosmetic change to the rifle itself? Stock styles Fixed Rectractable Multi-Folding SR adjustable SOCOM Any thoughts to pros/con adjustments for each stock style? Looking mostly for responses from people who've had realtime experience with differences in handling with various stock types, but all constructive responses are welcomed.