It just doesn't work for what PS2 is trying to do, in Planetside you could get away with it because the TTK was much higher and the grief system meant it took a lot of be locked. However in PS2 you barely tap someone with a vehicle and they die now, I mean how are you not meant to kill friendly's when raiding bases? They're all narrow paths to the entrances and you have hundreds of soldiers on the road running around you. Then when you have loads of people warping and lagging around in close infantry fighting, you always clip a friendly now and then. I've killed 2 friendly's and blew up a Lib that happened to fly past as I was shooting a tank and I'm now locked. The game gives you no feed back on it like Planetside did, there is no UI I can look at now to see how much Grief I have. What does FF add? Bullets don't go though player models, grenades bounce of player models. So it isn';t like you can all stand in once spot or in a line and fire. FF adds nothing but to piss off Engineers most the time, I mean the slightest tap of a vehicle and they're killed, like a 1mph tap lol. The Vanu have it worse seeing as their tanks can move any direction. It needs to go it adds nothing.