Hey guys just wanted to personally apologize for the long downtime. We had several fixes we were trying to get up in this build, and one of them was to fix a large portion of the "Desync Issues" that players have been having for way too long. Once we got the fix to live, however, we saw a problem that we hadn't seen in any of our other environments. We scrambled to fix that bug but try to preserve the actual desync fix, rather than just reverting the change out. Hopefully, this results in a better play experience for you guys... I know these downtimes are frustrating, but we are working hard to improve the game. Thanks for your patience.