[Suggestion] Extend NSO weapons set at zero Dev cost

Discussion in 'PlanetSide 2 Gameplay Discussion' started by DarkStarAnubis, Nov 19, 2019.

  1. DarkStarAnubis

    I play, mostly when I want to punish myself, as NSO.

    Aside from never being rezzed I hate the fact the weapons set I can use is extremely limited (I will omit to say I tend to throw up when using the Yumi).

    Simple improvement that can be implemented at almost zero development cost: allow NSO to use faction weapons they belong to.

    When they switch faction, their ES weapons will remain in the arsenal but will be not eqiippable (just like the Halloween stuff).

    That will make NSO more effective and much more fun to play.
  2. Scroffel5

    Or, better yet, let NSO have every weapon they want, at full cost, and they get to keep it no matter what faction they are. That would make people want to get NSO, and would make them killing machines due to you being fooled of the faction they are. Imagine hearing your own snipers shooting or your own LMGs firing. You immediately think it is your own team. NOPE! You get killed.