I'll keep this short. Are you tired of fighting on Indar? Are you annoyed because the only time you get to visit Esamir & Amerish is when your outfit orders you to ghost cap a base there during alerts? Would you like to see Esamir as packed as Indar is now during prime time? Well look no further, it's a server merge motion! I still remember how it was when the game first launched... You weren't forced to fight on Indar because it was the only continent with consistent battles, no, you had a choice. Wanted to throw snowballs and wear that awesome tundra camo you bought? Longed for 2-3 hour fights on the Amp Stations with several metric tons of steel pounding outside? Esamir used to be like this. The continent was filled with 25v25 & 48v48 battles & it was absolutely glorious. Nowadays? Not so much. The only time you'll find something above a 12v12 battle is during alerts. And don't even get me started on Amerish... Planetside 2 has large maps. And if you have a large map, you need to have a large amount of players to fill that map. Because when you don't that becomes very evident in the form of ghost capping. Rolling through & capping several bases without as much as seeing an enemy pop up is not fun. That's not what a first-person shooter is about, and it's probably not something that anyone playing this game actually wants to do. Planetside 2 advertises itself as a game with large scale battles, but even during primetime there's usually just 2-348v48 battles, and those can quickly die out. If you have read this far, it should be obvious that even with the quick examples i've given increasing the population would bring so much more to each player's overall gaming experience and enjoyment. TL;dr: With a server merge the population on the remaining servers would drastically increase, and because of the continent player caps, people would now find themselves fighting on both Esamir & Amerish. We would have consistent, large scale battles on all three continents & everyone would be happy!