Enough is enough with friendly sunder TK

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Fluff, Dec 6, 2012.

  1. Valeriu

    I dont meant to be rude, but you really come across as an ****. You cannot equate a perfectly legitimate sundie deploy, to deliberate griefing.

    I do hope you are trying to be funny, it would be depressing to think anyone is really this obtuse.
  2. Chrysalis

    No, I'm pretty sure I know more than Jonny McDip**** that parks his S-AMS under the bridges directly underneath Ikanam and similar non-functional locations. There is no good reason for one to be there, S-AMS being there just means that you have people spawning there by accident taking reinforcements away from points that actually need it.
    • Up x 1
  3. Valeriu

    You still have no right to grief.

    its clearly against the terms of the game, and your only reason is you seam to think you are more important than other players, you are not.
    • Up x 1
  4. Runebane

    The guy in the sunderer is the childish one. As you said, its a game. No one is getting hurt either way. If you want to talk about ingame deaths... A poorly placed sunderer can cause dozens of infantry deaths. While they may not be firing a weapon, they are certainly hurting others.
  5. Shepherd

    If you have been playing since the launch of CB and I just started yesterday, then yes you do in fact know better then me. It's simple really. If you know the best way to attack a bio lab and I don't, then yes you do know better than me.

    If you park your sunderer directly under the dome of a bio lab because you have NO IDEA how it is you actually get inside Than yes, I *DO* know better than you.
  6. ritual

    I don't think you understand that improper sunder placement causes 100x the grief that TK'ing an improperly placed sunderer does. If you place your sunderer improperly, you can prevent people from placing theirs in optimal positions. IMPROPER SUNDERER PLACEMENT HURTS YOUR WHOLE FACTION. TK'ing a sunderer hurts one person.
    • Up x 2
  7. Valeriu

    No you dont. Or more importantly, you have no right to assume you do.
    the only justification is that you believe you are superior, and thats pure arrogance. and that is not a justification to break the terms of use which prohibit griefing.
    You many not like it, and feel free to ask for the sundie to be moved, but you have no right to grief. I will report anyone who does, and hopefully others will too, and hopefully you will be banned.
    • Up x 1
  8. Chrysalis

    And you have no right to bogart your own faction by placing S-AMS in a terrible location.

    Just because it doesn't build grief points doesn't mean you are not hurting your team. Because you are.
    • Up x 3
  9. ritual

    Deploying a sunderer in a position that causes the rest of your team to be unable to properly place theirs is griefing. You may not like it, and feel free to ask for me to stop, but you have no right to grief. I will TK you for doing it, then report you, and hopefully others will too, and hopefully you will be banned.

    Poke a whole in my circular logic. I dare you.
    • Up x 1
  10. Poacher

    I agree it is true that there is a lot of bad SAMS placement that can screw the pooch for the troops....but.....sometimes it just happens to be near someone else's new favorite spot as they envision their xp dinger going crazy. Not all SAMS griefing is done for magnaminous acts to better set up your troops for conquest. I actually believe XP from SAMS should be removed. We are not all XP hoes and many of us do it for our squad/platoon because it is necessary to overtake the objective.
  11. BlamTown

    If their sunderer is in a bad spot why not ask them to move it up? Blowing it up and placing yours is just sad. You're justifying ruining other people's fun.. no matter how you word it, you're still in the wrong. Some people man...

    Are you the guy in battlefield who rpgs my vehicle in the spawn because I got in it before you ?
  12. NietCheese

    I've seen base attacks fail because of people refusing to move their sunderers. On a tech plant attack, after we manage to get the tank shields down, they refuse to move them into the base, presumably because they are worried that when they move them, someone else will deploy and their points stop. Then the enemy gets the gates back up and we are stuck outside again.

    Point greedy sunderer drivers who want points more than they want to win the base - VERY annoying and I would love to blow their sunderers up, but my clan's policy is no intentional team killing EVER.

    That's the other side of the coin.

    Ways to fix:
    - remove XP for sunderer spawns OR
    - Reduce the no-deploy circles for sunderers by 25% (but that creates other problems) OR
    - Make it so the sunderer can only stay deployed for 5 minutes before it automatically undeploys and must be moved at least 25 meters before it can be deployed again
  13. Runebane


    If you were reading the responses, the sundy driver said he refused to be dictated where to place his sunderer. In other words, it seems like people asked and he refused.
  14. ritual

    Removing XP wouldn't fix the problem, because the problem is dumb people. The XP is a contributing factor, but that would be more of a band-aid than anything else.
  15. Chrysalis

    Most of them I would. If it's a matter of the exclusion zone making things awful, I'll ask them to move the bus. And honestly? Most drivers are willing to move their bus.

    But the ones parked directly under a shielded Biolab don't really get courtesy as they've already demonstrated a complete lack of caring about whether or not their S-AMS is even useful for anything. That S-AMS could be assaulting the sateillite outposts so we can actually secure teleports and jump pads. It could be hanging around in a taken outpost waiting for the shields to drop. There is no good reason to deploy your S-AMS in a completely dead location where spawning infantry have to walk over 200m of open ground to get to the objectives that they can actually do something about, none whatsoever. At that point it's not the exclusion zone causing issues, it's the fact that the closest spawn, no matter how useless, is always at the top of the list. While I and many people are capable of working around this, I'm really tired of seeing a significant amount of infantry staring at biolab shields.
    • Up x 2
  16. Andromonoid

    Like you know guys, I think we should more like call them "Tsunderers"! Ho ho ho!
  17. Tasogie

    Actually no, it isnt him, because he is playing the game THE WAY IT WAS DESIGNED to be played...
    making threats, an trying to intimidate people on other hand......
  18. ritual

    So you're saying the game was designed to be played in a manner that would prevent organized squads from efficiently capturing territory?
    • Up x 1
  19. 0roshi

    Easy I brought the command cert, that gives me the right to tell you to move your Sunderer, to a more suitable location, if not, I'll order it destruction, so we can win the battle. Every time my outfit will ask in chat, and use other none aggressive methods first, if that does not work, we will blow it, how do we know that you "Fuffy" are not an Alt account placing their Sunderer in a bad location just to lose the battle.

    There is no I in team, and you post is is one big long I post, basically saying I should be able to play this team game the way I decided, regardless of what my team mates my need, and they are wrong, I am not. This is how young children talk, not adults.

    On the other hand blowing up a Sunderer purely to place your there is wrong, and I have no issues help the original driver getting their back in to location, even if I have to pull one myself, and transfer ownership to them.

    Also Griefing equals continuously team killing you, not blowing you Sunderer up once.

    If you want to play the game the way you want to go and play a solo player game, like Bioshock 3.
  20. Runebane

    You keep talking about threats, intimidating, and bullying in a game where we shoot people and blow stuff up. It makes you seem almost silly. Now granted we don't usually do this to our own teammates, but the ability to do so is there. If you are hindering your own faction and thereby helping the enemy, expect people to treat you like them. Its not a threat, its a reaction to your own actions.