The thing about this is: If you use a turret in close, you get flanked, and you can't get out of it in time to avoid the shotgun/pistol/knife. If you use a turret at range, with good fields of fire, you get 1-shotted by any competent infiltrator. I'm sure that, somewhere, there is a magical middle ground where one of these two conditions won't apply. If anyone FINDS it, please send back word. I'm sure I'm not the only one who is looking.