Engineer ONLY option for vehs

Discussion in 'PlanetSide 2 Gameplay Discussion' started by EViLMinD, Nov 24, 2014.

  1. Crator

    Why is it a bad idea? Seems like a simple change and straight forward mechanic... This verses what we currently have which is manually kick the player or spend time talking to them and making sure they change classes to engineer.
  2. Money

    I'll keep an eye out for you on the battlefield. I, too, lonewolf it exclusively and play 75% of my time as an engineer. I have the same issues playing blueberry lottery for gunners on my certed out lib. Look for a tell from Moneyshot, if I see you around
  3. EViLMinD

    I do this often, but it takes time and most players don't understand or will comply.

    If I streamed, people would see that I do a hell of a lot to give allies a fair chance to work with me. So few want to though.

    I can't be expected to type to every random player who gets in my veh. I'd be doing this all session. Taking my attention away from enemies to write to a player who will likely hop out or ignore my request is not wise. It's a waste of time. Give me a simple one click setting that narrows the candidates to what I want/need. Then, all i have to do is assess how skilled they are: can they rep in the rumble, find obvious targets etc.

    This setting will create less confusion and conflict. If someone can't see that then they're ignorant.
  4. PinkHurtsMyEyes

    Well I used to agree - but as the game seems to spawn me in mid air about 40% of the time and I dont want to run a lvl three implant to survive fall damage while driving I have started driving around as a light assault. I die more from suicide falling to the ground when I get out of my vehicle than to my vehicle getting blown up by the enemy. It'b been like this for months now SOE come ON.
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