Emp Grenade needs attention

Discussion in 'Infiltrator' started by Darthbob509, Nov 27, 2012.

  1. Darthbob509

    As of now im sure some people have found the emp grenade launched in their face.
    And most have not, im not here to rant about a buff, im just here to point out the fact that it doesnt work as intended.

    First off the emp grenade remove shields, however thats the only thing it does without too many problems.

    Now here are the bugs than need to be fixed:

    If you use your ability while emped you will not have to recharge to ability to zero- this can be considered an exploit.

    second- it doesn't destroy spawn beacons, or turrets, both of which are considered deployables.

    And finally, the emp grenades affect is extremely wonky because it causes players shields outside the explosion radius to refresh at random. IE- you throw the nade 50 feet away and your shields get depleted and immediately recharged.


    Now that thats out of the way, how about letting the emp disable terminals and/or Vehicles, similar to an actual emp pulse.



    TLDR: The emp is buggy as hell and slightly useless outside of teamplay.