As directed by support, I'm posting here to request help about the game having become unplayable due to what feels like degraded server performance on Emerald. I've already submitted to them all the diagnostic files (which includes constant timeouts to bar1.LasVegas1.level3.net node), and nothing has changed on my end since the problem first started and which only affects this game, which was with the anniversary patch, where everyone experienced really bad server ping. My ping appear fine now, ~40ms with 38-88ms server, jump jets no longer last extra long, but the degraded performance has persisted, on or off peak hours. Nvidia graphics are up to date, that made no difference. The main sign that something with the server is wrong is my player sometimes appears to slide left and right, during which time I have zero control over my character, and this becomes more obvious as server population increases. The end result of this is being unable to see enemies' actual position, hit registration and elimination signals being delayed, getting one framed from range, one framed by cloakers appearing still cloaked, not seeing people around corners, and so on. I understand these are problems and limitations of large scale battles with server-side hit detection and deal with it, including those who purposefully manipulate it to their advantage (this is a separate issue that needs to be monitored), but to make it clear, since that anniversary patch, it pushed everything over the edge, making the gameplay completely lagged consistently.