Just trying to collect data, as just logged on for first time today and finding for the first time since release and tweaking the game in late November, i'm getting GPU limited all the time. Prehaps its just placebo effect and the patch was only 9mb. But I appear to be noticing a sigificant FPS game, yet.. its slightly more jittery (as it was when I had 4 gig of ram). I still need to play around, but its GPU limited in several instances with large amounts of players for the first time in over a month. Surprising in itself. Was the memory leak issue to blame for more than just 10- fps after an hour/hour and a half prehaps? -Have razer game booster on. -Core's unparked. -this ini [Rendering] GraphicsQuality=4 TextureQuality=0 ShadowQuality=0 RenderDistance=1500.000000 Gamma=0.490000 MaximumFPS=250 UseLod0a=0 OverallQuality=-1 LightingQuality=4 EffectsQuality=4 TerrainQuality=4 FloraQuality=0 ModelQuality=4 VerticalFOV=74 ParticleLOD=4 ParticleDistanceScale=0.650000 FogShadowsEnable=0 MotionBlur=0 VSync=0 GpuPhysics=1 -Cpu: Phenom II X4 965 be oced to 3.6 GPU: EVGA 650 OCed to 1.2 1 gig Mobo: ASUS M5A78L-M LX v2 AM3+ board RAM: Corsair 8gig 1333 (downclocked due to procssor) Anyone else getting this?