Some of this may have already been answered but posting it anyways. 1. How much do the turrets cost (if anything). Cert wise. Im guessing 1000certs/700sc? 2. Does anyone know their TTK against a 500health/500shield target? 3. Do they have any passive cert upgrades like the AV/AI turrets have? 4. Do they fire as soon as they spot an enemy or is there a delay? In PS1 they would instantly shoot at enemies within range. 5. Can they be deployed on walls/ceilings? I also heard rumors that they hover ~10m above where they are palaced. 6. What sort of health do they have? How easy (or hard) are they to destroy with standard automatic weapons. 7. Do they fire on cloaked infiltrators? 8. Do turrets blow up violently when destroyed? In PS1 an explosion from a destroyed turret would be the equivalent of a PS2 C4 (ie. instant death for nearby players) 9. Do turrets do damage to friendly players. For example if a player stands between a turret and its target. 10. Do they have unlimited ammo? 11. Are turrets on a despawn timer, or are they the same as their slot equivalents (AV/AI turrets) 12. When is this next update? This thursday, or is that just "scheduled downtime"?