[Suggestion] Deployable no-deploy zone

Discussion in 'PlanetSide 2 Gameplay Discussion' started by BlizardX, Oct 28, 2016.

  1. BlizardX

    I like base construction very much but I refuse to do it with randoms because you can have a perfect built base on one second and than have a complete mess just because one random decided to put a wall in the wrong place. Locking the silo isn't enough because people can deploy an ANT near the base and build whatever they want.

    I suggest to add another module that will prevent from non-squad/platoon members to build around.
    I also suggest a voting/request system that by it you can vote or get approval by the HIVE placer to remove parts of the base.
  2. JKomm

    As the Silo owner you can deconstruct all constructions under it's influence... you can remove the random walls, bunkers, turrets, and other crap someone might place.
    • Up x 1