[Suggestion] Decoy mines?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by cbplayer, Nov 24, 2015.

  1. cbplayer

    Because I am a evil person, I suggest decoy mines that are free to place and you dont have a limit on how many you can place ( or maybe like 20)
  2. FateJH

    Remember this indispensable tool?
    [IMG]
    • Up x 1
  3. Demigan

    Not free to place and with a limit. Allow each class a decoy version of their mines for a cheap, cheap price (say 10 each) and allow them to carry and deploy twice as many. These mines explode as if real but deal a teeny tiny bit of damage. Great for shocking tanks/infantry or halting alert players, forcing them to spend some ammo and time on the mines. Either way they are more easily discovered by either the mine exploding or their shots.
  4. Eternaloptimist

    So............a weapon that frightens but does not kill, right? That would make it an upgrade to the TR Max Fracture.
    • Up x 2
  5. Demigan

    Gatekeeper needs a nerf
    Fracture needs a buff