(I understand that CTF mechanics are still a long ways out.) If there is an item that must be grabbed for Capture the Flag game mechanics (such as the LLU run from PS1) should Light Assault have their Jump Jets disabled? On one hand, this prevents players from trolling their faction by putting the flag on a roof where enemy ESF can keep it under full protection. Dying on the roof will make it so the item will only be obtainable by another Light Assault. As well, Light Assault is already the fastest running class in the game (with Adrenaline for the suit slot) so jump jets would further push the disparity between Light Assault ground movement speed and all other classes. On the other hand, CTF mechanics could easily be the thing that makes Light Assault a more heavily-used and functionally tactical troop (not saying they aren't already) as well as giving them a special niche. Basically if you wanna capture the flag, you'll need a few LAs to grab it from weird locations or carry it past enemies by zooming over their heads with drifters from a rooftop. Should jump jet usage be allowed for CTF flag carriers?