Counterplant: An implant that provides the user with a jamming signal which blocks other implant effects in a 100m radius. Seriously wth are you thinking SOE. People have spent 1000s of certs on unlocks which will now be useless and completely countered by these cheap implants which can be purchased for a small amount of certs or SC. Here is a list of certable items which will be made useless by implants; Concussion greneades Flash grenades Emp grenades Proximity mines Flash radar MBT radar ESF radar Sunderrer radar Recon dart Thermal sights on all your vehicle weapons (which everyone was forced to purchase at 200 certs each because you made NV useless lol) Thats a lot of wasted certs there for me Let me know if i've missed anything. Adding a bunch of new direct counters is going to have a large effect on game balance, one im not sure SOE has taken into account if their previous balancing efforts are anything to go by.