So we have the nifty Crossbow as a sidearm, but I came up with another idea with a similar concept. The Compound Bow would be a primary weapon and would have unique ammo and attachment selections. It would only fire one shot at a time and would have the same "semi-silenced" mechanic of the Crossbow. Holding whatever button the user has set to aim would nock an arrow, draw, and aim in preparation to fire. While somewhat niche, this weapon would have its advantages as a decently stealthy, close-to-medium range sharpshooting weapon with interesting versatility. Ammo Types Broadhead - One-shot kill at close to medium range on headshot or body-shot. One-shot headshot kill at all ranges. Fairly fast, medium range. Bullet Point - One-shot headshot kill at all ranges. Fast, fairly long range. Explosive - Good splash damage against infantry and can deal light damage to vehicles. Slow, medium range. Thermite - Intended for anti-material use. Light splash damage on infantry. Good against light vehicles, excellent against MAXs, and decent against armored vehicles. Very slow, short range. Nanite - Releases a small cloud of nanites on impact that can both damage enemy infantry over time and heal teammates. Allows the Infiltrator to play a more supportive role. Fairly fast, medium range. Optics Iron Sights - Default. Provides several small bars for gauging distance to compensate for arrow drop. IRNV Screen - Provides a small screen that displays heat signatures like the regular IRNV scope. No tunnel-vision, leaving peripheral vision unobstructed. 3x Scope - Basic scope attached via connecting rod. Attachments Stabilizer - Increases accuracy but reduces nock-and-draw speed. Mounted Shotgun - A light, one-shot-at-a-time shotgun mounted on the front of the bow. Intended for close-range, "go loud" panic situations, acting as a kind of tertiary weapon. Slightly reduces nock-and-draw speed.