Changes to vehicle colors

Discussion in 'Test Server: Discussion' started by Pikachu, Nov 8, 2014.

  1. Pikachu

    The latest 500mb update seemed to have updated the textures of vehicles so that the ES parts are now darker and duller. It makes the NC lightning look less awful but not as good as old one. Yellow is better, it's more neutral.

    Left is old texture. Middle is current. Right is PTS. Can we please remove the blue color on the sides like on the old?
    [IMG]

    Upper is current textures. Lower is PTS.
    [IMG]
    • Up x 3
  2. NanoBitSplit

    What's your favorite shade of grey? Mine is grey.
  3. ProfGiggles

    The old lightning looked so much better still, but it's a start. I hate those bright blue colours. They ruin the camos :(
  4. VonStalin

    PTS looks the best.
    • Up x 2
  5. Doomzzg

    VS don't get to love grey when they are black as the night
  6. AshHill07

    Hopefully they'll put the same pallet onto infantry, looks a bit odd with my bright blue/yellow NC guy on a Navy blue/Dark yellow flash.
  7. eldarfalcongravtank

    thank god, YES! a step in the right direction even though it's still not on the level of the old lightning which had little to no teamcolors. because they just ruin the vehicle and overall camo coverage.

    seriously, no army in the world would go "hey, lets slap large red/yellow/purple spots onto our vehicles to improve friend-foe identification on the battlefield! because SCREW CONCEALMENT RIGHT?!"
  8. Jeralamo

    I dont understand why they are making the vehicles all ugly and grey. In the first image (NC lightnings) I like the bottom left lightning the most. What if I want to just be Vanu and not a camo? I dont want to be dull grey I want to be default faction specific Vanu purple and teal. I often like to take off my camo on my Heavy Assault so I can be a cool OG Vanu soldier and not look like a storm troop or a palm tree.

    Let default (no camo equipped) be like the bottom left lightning and when you apply camo let it look like the current PTS camo coverage.
    • Up x 3
  9. Pikachu

    Old vanu lightning btw.
    [IMG]
  10. SpaceZeal0t

    Why SOE is recoloring the vehicles to a different shade instead of rolling back to these is beyond me.

    That and the old NC lightning look great.
  11. Azarga


    Mine is antrazit, why u ask?
  12. Skooma Lord

    This looks better in my opinion. Hopefully they change back the base turrets colors too.
  13. MangoPunch


    Long story short, optimization. Having one neutral texture which gets faction coloured in-engine is more efficient than having three separate textures.

    Looks like Bill is pulling his weight. Hopefully they apply this to faction coloured camo as well.

    EDIT: Oh it also paves the way for vehicle hacking as well.
  14. sixoo

    looks like a really good balance to me! (current nc look too much like toys). waiting for them.

    thanks for the comparison man.
  15. NanoBitSplit

    I feel it's worth noting that we wouldn't need this 'optimization' to free up texture memory if the game didn't also have to load a hundred different camos at once at every fight.

    It's also worth mentioning that PS1 had vehicle hacking, and it also had entirely different paintjobs- not just recolors- for every vehicle, including empire-specific ones that would only very rarely even use the alternate color schemes.

    [IMG]

    But hey, PS1 also didn't have vehicle empire decals that cost $3 a piece, so there's that, too.
  16. MangoPunch


    Yeah I'm not really sure how but apparently camos don't make a huge difference on performance. Doesn't make sense to me but whatever. At least camos keep the game alive. It's also worth noting that comparing PS1 and PS2 on this matter is pretty pointless, since they're two completely different games on completely different engines using completely different tech and have completely different system requirements.

    Anyways, Bill's response on doing the same thing to camo:

    https://twitter.com/PS2BillYeatts/status/531844417414369280

    So it looks like not only is faction camo getting the same treatment, but infantry textures getting revamped as well? Maybe? At least that's what I'm getting from this.

    EDIT: Yep, infantry base textures are getting reworked as well.

    https://twitter.com/PS2BillYeatts/status/531641588330418176

    • Up x 1
  17. sixoo

    this is great!
  18. sindz

    Why only 1 VS picture :(((((