I think we should change the resistance levels of the air vehicles because they are too hard to take down as is. We will take this section by section. We will disregard Flak due to that being obvious that it needs a buff. Lets start with the ESF. I think the ESF should be like an Air Flash or Air Harasser. It should take good damage from just regular gunfire. Right now, they can linger around and be perfectly fine, and the best way to counter them is a 2/3 or 3/3 Harasser with a Walker. (I tried it yesterday. It felt really good.) I think that handguns should do at least 2.5x the damage, maybe more, maybe less, depending on what you pilots think. Next up is the Valkyrie. I think the Valkyrie should suffer from the same thing, infantry weaponry. However, I think that explosives like the Heavy Assault Rocket Launcher and the Rocklet Rifle should do more damage to it. I also think the Basilisk and Kobalt should do more damage to it. Lastly are the Galaxy and Liberator. Let me just say, whoever thought that these things are fine they way they are needs to be fired. Yesterday, me and a guy got into a sunderer with 2 flak cannons, and we were shooting the Liberator with it (may have been a galaxy but I don't remember.) Y'know what he did? He blew his horn, came down to our level, blew us up with the help of an ESF, and rammed us. What. The Actual. Heck. He was just going around ramming people! He rammed ESFs, he rammed Flashes, he rammed Harassers, he rammed Sunderers. WHAT MADNESS IS THIS? Lets boost the damage rockets and rocklets do to should be buffed by 1.5x or 2x. Seriously, these things are flying tanks! Lets also buff the damage tanks do to it and the angle they can aim up. Lets do the same thing with the Basilisk (Kobalt can't damage it). These changes may make air less cannon, more glass.