Bugs that still exist and persist

Discussion in 'Bug Reports' started by OneShadowWarrior, Jul 3, 2020.

  1. OneShadowWarrior

    1. No support for Ultra Wide Screen Monitors for anything above an Aspect Ratio beyond 21:9 or resolutions above 3840x1080

    2. Rendering problems especially as battles get bigger, players become headless when looking through 6x or more scope, in third person players actually smear or blur with their animations

    3. No updated anti aliasing options with better choices since DX11.

    4. Chronic weapon shooting from a medic or engineer when using a tool and switching to primary weapon.

    5. Players warp into ground when jumping from high elevation to low.

    6. Game stutter performance as battles get bigger beyond 200 players in a zone.

    7. Sound needs updating as battles get big, it is harder to determine what is close or far, secondly all players experience sound warping from big explosions or big battles where there sound cuts in and out unless you restart the game. The audio clutter also creates game stutter.

    8. When auto logging in, the game will open Planetside 20-30 times and suck up every ounce of computer resources and lockup the game.

    9. Windows Fullscreen mode does not work and I cannot click on the proper areas to start the game.

    10. When aiming down sights it won’t display properly and I have to zoom in and out to get it to correct.

    11. Many of the implants, your often left having to guess whether they work or activate 90% of the time, they need a sound byte or animation each.

    12. Lockon weapons against vehicles camping super close both ground and air, we are talking less than 100 meters taking way to long to lockon, give Annihilator, Swarm at least a dumb fire they can’t do anything against maxes either.

    13. Vehicles flip over way to easy, the lighter the vehicle the better the control agility should be, driving the Flash can be a nightmare.

    14. Clicking on Wide Screen mode in Graphics setting really bad for dual screen monitors, shadows do not display properly, images look distorted and stretched, very clunky to use.

    15. Suppressors are the least desired attachment and need reworking, way to penalizing compared to Flash Suppressor or Compensator, also many weapons are missing it.
  2. MajorDonkey

    The one I experience the most often that annoys me is equipping the TR Chaingun on Heavy Assault, or Battle Rifle on the Medic, and when I re-log it just automatically equips whatever the default infrantry TR weapons are to that slot. This has happened for literally 8 years. It's insanely annoying, all the weapons I have going back 8 years equip to a loadout and stay put except the TR Chaingun and the Battlerifle on medic.