I like that you are playing around to fix the weird rotation handling Tanks like the Lightning, Vanguard or Prowler have during backwards movement. Making it a consistent system is good. Right now on the testservers reversing while turning now really stays consistent. It's always the opposite of your forward movement. So a turn right while moving forward is a turn left while moving backwards. But right now this change severely reduced maneuverability while reversing! Vehicles on Tracks right now turn extremely slow while driving backwards! Static rotation and handling during forward movement stayed unaffected. But if you have an ESF or other enemies on your six and you need to make a quick turn, which is possible on the liveservers if you reverse and turn. But it's no longer possible on the testservers. Here a small Video with a side by side comparison, 1. static rotation(which stayed unaffected) 2. reverse rotation in third person 3. reverse rotation in first person Now, is it intended that Tanks turn this slow? Or is it a bug? If it is intended, Tanks will need some serious buffs because this trick saved my live so many times that if this is missing, flanking Tanks will than even be easier! If it is a bug, I would like to get the reverse rotation buffed again to the current liveserver values, while hopefully maintaining the consistent system.