Title pretty much says it. Most of the time, i find the TR's MAX chain guns lacking some killing power. Their cone of fire seems to harsh for their damage model compared to it's Sister max on the VS. VS of course sporting lower rates of fire, but higher accuracy and damage to compensate. I may not have too much time played as a max (for good reason), i can't help but notice that when i'm trying to kill my target, it can take anywhere from 3 to 6 seconds for a kill on a non-heavy assault target at ranges between 15 to 30 meters. Granted you're almost never guaranteed a still target, aiming at my targets is easy enough, but most of my shots just pass harmlessly around them, giving them ample time to not only bring out their C4, and have time to throw it down before i kill them, or whipping out their rocket launcher and hip-firing a rocket into me without any worry. I'm not going to bother going into discussion about lockdown because the extra rate of fire does give me the chance to throw enough sh*t at the wall so something can stick. My suggestion is that to help TR MAXes actually pose a threat, just tighten the cone of fire values to be less intolerable. I'm not asking for a massive tweak but one that's noticeable enough but wont completely break their balance. Your thoughts?