So, I finally figured out what I hate most about playing Planetside 2. I suspect it applies to all FPS, but it took this game for me to realize it. In the future, people have lost the ability to use their necks. If I want to shoot to the left, I have to rotate my avatar's whole body to the left. This is represented by the targeting reticule always being at the center of my screen. Tonight, I realized that this is not at all how I move through space in the real world, and why movement in PS2 seems so counter-intuitive. If I noticed someone attacking me from slightly to the left, I would use the proprioception in my arms to adjust the direction of my gun relative to my body, this would maintain a steady frame of reference in order to aim better. Instead, PS2 makes me rotate my entire field of view and reorient center. This takes a lot longer for the brain to process. What would be really nice is to have a toggle key that lets you unbind mouse move from rotation and lets the target reticule move freely on the screen. This might even help with PS4 integration, since you could put move on one analog stick and aim on the other.