Battle Frame Robotics need to exist and can Easily be balanced with anti-BFR weapons. They need to be big enough. They were not super OP in Battlefield 2142 or even in Planetside 1. Take a look at how Mechwarrior is. I'm not sure if there should be faction specific BFRs but it would be cool. Using the Planetside 1 BFRs as the example to model from is what to do imo. The game still has a lot of potential. Even bringing back LLUs (Lattice Logic Unit) and instantly banning people who teleport hack would be cool to have. LLUs should only be ground transport only. It could add a whole nother dimension to the gameplay in a fun way in which it has in Planetside 1. A lot of the fights become stale so adding these into the mix would make it better. There can be BFR variants of course: -Anti-Infantry -Anti-Personnel -Anti-Armor Having the torso turn to move around like a tank I think is how to make them move properly but I think they can leg split like humans do of course. Still though, the movement animation should look realistic. They only move when pushing off the ground and/or using thrusters. This could be good to look at too.