We are testing out a different capture mechanic at the Crown and Crossroads Watchtower on Indar. When an attacking faction captures all three points the SCU shield will drop, leaving the SCU vulnerable; If the defenders re-secure any of the points the SCU shields will reactivate. Seriously? SCU's becoming vulnerable with capped points? Bases are supposed to be designed for defense. Yet the "geniuses" at DB/SOE continue to modify them to favor the attackers. It's bad enough we don't get any XP rewards for successful defense unless we happen to score a ribbon. Now base design by DB is turning to favor the attacking faction who get XP rewards for the cap. Why bother defending any more? Why not just hand bases back and forth? I loved the Crown at launch. It was a meatgrinder. A real Hamburger Hill. Then SOE "tweaks" it to be way too easy for the enemy to hold 2 of the 3 points and win. Same goes with Crossroads. And now the attackers are going to be rewarded when they zerg that last point and hold it for a minute. That's just some real, grade A bu11$hit right there. This game is going downhill fast. Seriously. Bases are supposed to support the defenders. That's the only perk of being on the defending side. What morons come up with the ideas for these changes? And what morons in charge OK's them? Where do I apply for that job? Because I can think up some real stupid **** too that'd probably run the game into the ground and would love to get paid for it.