Hello folks. There is a lot of complaining going on about P2W and Balancing. Most complain about the fact that there is nothing they can do about vehicles/air/max/stuff. And my worst nightmare is that the devs actually listening to this. In my opinion, even a dual burster max shouldnt be able to dominate air instantly as she appears on the battlefield. I can understand that people want a fair chance against everything, but Planetside 2 is not fair and i love it because of that. So i have to team up against vehicles. And even in a single burster max, you're at last able to shoo air units away. And that's enough in my opinion. As long as they can't take on my allies, i did my job. Also the standard heavy launcher is actually the strongest. If you don't belive me, test the other one (there's a free 30 Minute trial) it has it advantages on long ranges or against lightings, but is not superior. I like the current state pretty much, even if the standard liberator is absolutly useless. Wait a week more, or two, until all the light assaults gain their C4 and the whole thing will shine in another light. What i'm most scared of, would be a Planetside 2 where the whole gameplay experience would be round, without any edges just to make everyone feel warm and fuzzy. Like most of the generic multiplayer fps do.