It's back to the days of air superiority through spawn camping. With the damage mitigation increase on ESFs and Libs to the reduced damage and range of dedicated launchers, you can only take an ESF out if you hit with 3 rockets. Which means you have to be firing at a noob pilot who thinks (correctly now) that he's flying a tank, and then get very lucky. Even without flares or obstructing terrain, it's way too easy for ESFs to get out of range before you can even lock for a second shot, let alone a 3rd. Even noob pilots can farm infantry spawn and cap points all day now. And forget about Libs. Even if they do hover right over you and let you fire at them, you'll empty all your rockets before getting it to half damage, if that. But good luck with even getting that far. The reduced rocket range lets Libs hover easily out of locking range for easy one shot spawn kills and other recreational farming. This was the whole reason I quit before. Infantry is reduced to huddling in spawn while getting farmed by air vehicles. I had returned to the game after hearing from a few friends who started playing again and said that it had been balanced. I was having a good time til the last patch reverted the game back to an air superiority game.