[Suggestion] Back Out Patches, Test scripts, No to Agile

Discussion in 'PlanetSide 2 Gameplay Discussion' started by OgreMarkX, Nov 18, 2016.

  1. OgreMarkX

    1. You should plan builds with the ability to back out and revert to previous versions of the code. This should be standard practice.
    2. You should have, after 4 years, a list of the actions a player will perform within the FIRST 10 minutes of play. Then...and this isn't splitting atoms here...you perform those actions ON AN INTERNAL TEST version of a server.
    3. You should have an EJECT EJECT EJECT button for any person who suggests doing any code development and deployment based on "Agile methodology".
    Joe Trendy: "Hey gais, let's all attend a daily stand-up where we plan sprints! I'll be the Scrum Master!"
    Bob Beentheredonethat: <hits red EJECT EJECT EJECT button linked to Joe Trendy's chair>
    Joe Trendy: "We can leverage lift in the..." WHOOOOOOOSH "...omg...gais? GAIS!? I can see my house froooom heeeeere!"
    • Up x 3
  2. FateJH

    You could have fooled me. It feels like waterfall.
  3. Sharkasaur

    waterfall does not imply slow development cycles, and agile does not imply fast.
  4. WeRelic

    Gotta love trendy developers. It gives those that are more seasoned something to laugh about.
  5. SarahM

    Feels more like spirals.

    Besides, agile can work*

    *if you have the right team and the right project and everyone knows what they're doing